8.4
rating
Ludopedia
7.1
rating
BGG
Our Verdict
Perfect for parties with close friends who aren't easily shocked and love laughing at bad drawings.
Highlights
- Immediate and guaranteed laughter
- Simple rules anyone can learn
- Maximum social interaction
- No artistic skill required
Keep in mind
- Explicitly adult content
- Highly dependent on the group's vibe
RECOMMENDED
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Remember that classic game of 'Telephone' from childhood? Now imagine that, but with drawings and, more importantly, a very spicy twist. Telestrations: After Dark takes the genius formula of the original game and blends it with adult themes, turning your game night into a chaotic mess of laughter and mischievous misunderstandings. The dynamic is simple: you get a word, draw it, pass it to the next person, who tries to guess the word based on the drawing, and so on. The catch (or the fun) is that as the sketchbook circulates, the original idea transforms into something completely different and, usually, hilarious.
In this 'After Dark' version, forget the cute themes. Here, the cards bring concepts like 'doggie style' or 'human centipede', ensuring the interaction is much bolder. It doesn't matter if you draw like a professional artist or if your sketches look like a toddler's scribbles; in fact, the worse the drawing, the funnier the final confusion usually is. The goal isn't to win or be precise, but to discover exactly where the communication failed miserably.
It's the perfect game for a night with your closest friends, where embarrassment is left at the door and the goal is simply to laugh at everyone's inability to draw forbidden things. Get ready for bursts of laughter, a few shocked faces, and the certainty that nobody at the table can tell the difference between a 'jackhammer' and anything else suggestive. It's fast, dynamic, and guarantees that the group won't stop laughing until the very last sketchbook is revealed.
In this 'After Dark' version, forget the cute themes. Here, the cards bring concepts like 'doggie style' or 'human centipede', ensuring the interaction is much bolder. It doesn't matter if you draw like a professional artist or if your sketches look like a toddler's scribbles; in fact, the worse the drawing, the funnier the final confusion usually is. The goal isn't to win or be precise, but to discover exactly where the communication failed miserably.
It's the perfect game for a night with your closest friends, where embarrassment is left at the door and the goal is simply to laugh at everyone's inability to draw forbidden things. Get ready for bursts of laughter, a few shocked faces, and the certainty that nobody at the table can tell the difference between a 'jackhammer' and anything else suggestive. It's fast, dynamic, and guarantees that the group won't stop laughing until the very last sketchbook is revealed.
GALLERY
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Mechanics
Categories
Families
Publisher
Broadway Toys LTD, Galápagos Jogos, Gameology (Gameology Romania), The Op Games, Randolph, Rebel Sp. z o.o., WOW! (What a World of Entertainment AB)
Artist
(Uncredited)
Do I need to be good at drawing to play?
Not at all! In fact, the worse you draw, the funnier the game becomes.
Is it suitable for family play?
Only if your family is extremely open and doesn't mind sexual themes and adult humor. Otherwise, stick to the original Telestrations.
How many people can play?
The game accommodates 4 to 8 players; the more people you have, the more likely the message is to get distorted and funny.
How long does a game last?
It's very fast, usually between 20 and 30 minutes, making it a great icebreaker.
Is the game complex?
Extremely simple. If you can draw and write, you already know how to play.
What's in the box?
Dry-erase sketchbooks, markers, and the cards with adult-themed words.