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Step by step
Game Objective
Refer to the manual for details on this section.
Preparation (Setup)
The Promo Pack consists of 2 Characters, 3 Artifact cards, and 2 Starting Resources cards. The Character and Starting Resources cards are shuffled before revealing cards randomly as part of the 'Game Start' phase. Each Artifact card is added to its respective level's pile (one per level) before creating the face-down Artifacts deck as part of step 8 of 'Game Board Setup'.
As part of 'Game Start', it may happen that both the Character that grants your Clan an extra Explorer and the rightmost Starting Resources card are randomly revealed. It is then forbidden for the same player to choose both this Character and this Starting Resources card.
Game Flow
Once per round during your turn, you gain 1 Travel, OR 1 Military, OR 1 Culture. At the same time, you may transform 1 raw resource into its corresponding refined resource.
Once per round during your turn, you may forgo gaining 1 Travel, OR 1 Military, OR 1 Culture. You score 5 VP (Victory Points) instead.
Once per round during your turn, receive 1 raw resource and 1 refined resource.
Once per round during your turn, trade 1 refined resource for 5 VP.
Actions and How to Play
The 3 Artifact cards in this Promo Pack belong to any of the four categories: Tools, Weaponry, Pottery, or Clothing. If you create one of these Artifacts while eligible to receive a discount on specific resource types, the Artifact to be created acts as being of ONE category of your choice. At the end of the game, you choose which category an Artifact from this Promo Pack belongs to, for the purposes of Outposts and Artifacts that score VP based on an Artifact's category. This choice is not restricted to being the same as when you created the Artifact.
Immediately activate the instant effect of one of your created Artifacts one more time.
End of Game and Scoring
At the end of the game, score 2 VP for each Outpost on which you left a Flag.
At the end of the game, score 2 VP per level of all your Workers. Example: Having two level 1 Workers and one level 2 Worker scores 8 VP.
Tips for Winning
- Consider forgoing gaining 1 Travel, 1 Military, or 1 Culture to score 5 VP, if that is more advantageous for your current strategy.
- When creating an Artifact from the Promo Pack, choose the category that best suits the resource discounts currently available.
- At the end of the game, re-evaluate the category of Artifacts from the Promo Pack to maximize VP from Outposts and other Artifacts that score by category.
Rules manual
Official PDF file
Frequently Asked Questions
Quick answers about the rules