How to Play Treasure Island: Captain Silver – Revenge Island

Hobby World, Matagot · Board game · 2020
2–5 · best 5 45 min Weight 2.0/5
— rating Ludopedia
7.7 rating BGG

What do you want to do now

Ask questions about the game

Ask anything about Treasure Island: Captain Silver – Revenge Island: rules, setup, components, complexity, price, or whether it fits your group.

New conversation 0/1200
Example questions
Game page Prices, ratings and our review
Rules manual Official PDF file

Step by step

Objective of the Game

In Revenge Island, Captain Silver has hidden a treasure on an island he once ruled. His crew, knowing he's hidden something, will take advantage of his imprisonment to search for this treasure. The game involves pirates searching for Silver's hidden treasure, while Silver, even from prison, uses various tricks to foil their plans. The goal for the pirates is to find the treasure, while Silver aims to protect it.

Preparation (Setup)

  1. During setup, use the new game board flipped to whichever side you like: Either the new version of the Treasure Island map, or the map of a completely new island, Revenge Island.
  2. Remove the "Altitude" Starting Hint from the base game. Add the "Level Line" Starting Hint and the "Elevation" Black Spot Hint.
  3. If using the Silver's Tricks module, agree on the difficulty level for Long John Silver. This will determine the number of Trick Points Silver has:
    • Difficult: None
    • Normal (default): 1
    • Easy: 2
    • Very Easy: 3
  4. Long John Silver then draws 3 value-1 (Trick Point 1) Trick cards and 2 value-2 (Trick Point 2) Trick cards. He reads them and hides them behind his screen.
  5. Use the 11 District Hints in this expansion instead of the ones from the base game.
  6. Place the Patrol template on the board.

Fluxo do Jogo

Consulte o manual para detalhes sobre esta seção.

Ações e Como Jogar

Hints

  • ELEVATION: Indicate the altitude of the treasure:
    • less than 5 m
    • from 5 m (inclusive) to 10 m (exclusive)
    • from 10 m (inclusive) to 20 m (exclusive)
    • 20 m or more
  • LEVEL LINE: Choose an affirmation:
    • The treasure is at 5 m altitude or more
    • The treasure is at 20 m altitude or less

Perimeters

  • Urban terrain (excluding buildings, boats, ruins, and roads): You can neither enter, exit, nor pass through these areas with a move longer than 3 miles.
  • Forested terrain (trees and forests): You cannot perform a large search entirely or partially in these areas.

Playing with Perspective

The islands are depicted in an oblique projection. In game terms, you can never refer to anything from the area hidden behind something in the illustration, because we use the visible limit of each object in the illustration to define what occupies that area on the map. For example, if the treasure is placed in the visible limit of a tree, it is considered to be in the tree, and cannot be considered as being on the road.

Silver's Tricks Module

Long John Silver can interrupt the game at any moment to play a Trick card. He must respect two conditions:

  • The total number of Trick Points he plays during the game can never exceed the number of Trick Points afforded by the chosen difficulty level.
  • He must respect the calendar constraint on the Trick card. For example, "Max 15" means that the Trick card can be played no later than the turn that takes place on June 15.

Trick Cards

  • PATROL: Place the Patrol template on the board. You MUST move the Patrol template to a NEW LOCATION each time you give a clue. Remove the Patrol template on June 15. Pirates can neither cross the Patrol template nor search in its zone (forbidden zone). After each positioning of the Patrol template, record its location by tracing its outline with a marker. The Patrol template cannot even partially overlap one of its previous locations; however, the Patrol template can overlap with a forbidden zone.
  • TRAITOR: Take the Traitor token. The pirate who receives this token no longer seeks the treasure, but instead covers Silver's tracks to help Silver win. Silver and this pirate share the victory. In a 2- or 3-player game, discard this card and draw another. Silver gives a pirate the Traitor token after an unsuccessful search, in the same way as any other Chest token.
  • PHANTOM: When you escape, move two identical Long John miniatures. In order to win, one of them must stop on the treasure. Each Silver miniature moves 4 miles twice on each of Silver’s turns.
  • CONCESSION: Ignore the next hint event. You must reveal an Information token that you played previously. You can place this Event card on the space on the calendar board reserved for the canceled hint.
  • ACCOMPLICE: You can move the treasure 1 mile. You cannot move the treasure into a forbidden zone. On the other hand, it can move to another District, and its new location can be in a location already cleared by a hint!
  • FAVORITISM: When you give the next Hint, choose a pirate. Secretly tell that pirate, and only that pirate, the response to the Hint. Play the Hint with an Information token. This event is canceled if you associate it with the Parrot or Confession hint. Do not mark information associated with the hint on the board. If you need to place components on the board (calipers, compass), the pirates who do not receive the hint must close their eyes while you do so.
  • LIE: Take a "Lie" Information token from the Supply. The "Lie" Information token can be associated with any hint. The hint you give MUST be false. For example, for the "Which Way?" hint, it could be true for one pirate but false for another. Place the "Lie" Information token face down; the pirates can consult it by using the Verification action.
  • SMOOTH TALKER: Draw a 4th Hint card. Your hint hand size is 4 hints from now until the end of the game.

New Movement for Long John Silver

Long John Silver is able to move 4 miles twice each turn after his escape. This rule applies also in the base game, and replaces the old movement of 6 miles once per turn. Affix the sticker to Long John Silver’s Screen from the base game.

Fim de Jogo e Pontuação

Consulte o manual para detalhes sobre esta seção.

Dicas para Vencer

  • When playing as Silver, consider using Trick cards strategically to misdirect pirates or restrict their movement and search areas, especially with the Patrol template.
  • If playing as a pirate, pay close attention to the new District Hints and terrain restrictions (Urban terrain, Forested terrain) on Revenge Island, as they can significantly impact movement and search efficiency.
  • As Silver, if you have the Accomplice trick, consider moving the treasure to a location that has already been cleared by a hint, as this can create confusion and waste pirate turns.

Rules manual

Official PDF file

Prefer the Official PDF? Download the official Treasure Island: Captain Silver – Revenge Island rulebook or browse it online with our AI rules assistant.
View Rulebook PDF

Frequently Asked Questions

Quick answers about the rules

5 questions
What is the objective of Treasure Island: Captain Silver – Revenge Island?
In Revenge Island, Captain Silver has hidden a treasure on an island he once ruled. His crew, knowing he's hidden something, will take advantage of his imprisonment to search for this treasure. The game involves pirates searching for Silver's hidden treasure, while Silver, even from prison, uses various tricks to foil their plans. The goal for the pirates is to find the treasure, while Silver aims to protect it.
How do you set up Treasure Island: Captain Silver – Revenge Island?
During setup, use the new game board flipped to whichever side you like: Either the new version of the Treasure Island map, or the map of a completely new island, Revenge Island. Remove the "Altitude" Starting Hint from the base game. Add the "Level Line" Starting Hint and the "Elevation" Black Spot Hint. If using the Silver's Tricks module, agree on the difficulty level for Long John Silver. This will determine the number of Trick Points Silver has: Difficult: None Normal (default): 1 Easy: 2…
How do you play Treasure Island: Captain Silver – Revenge Island?
Consulte o manual para detalhes sobre esta seção. Hints ELEVATION: Indicate the altitude of the treasure: less than 5 m from 5 m (inclusive) to 10 m (exclusive) from 10 m (inclusive) to 20 m (exclusive) 20 m or more LEVEL LINE: Choose an affirmation: The treasure is at 5 m altitude or more The treasure is at 20 m altitude or less Perimeters Urban terrain (excluding buildings, boats, ruins, and roads): You can neither enter, exit, nor pass through these areas with a move longer than 3 miles…
How does Treasure Island: Captain Silver – Revenge Island end, and how do you score?
Consulte o manual para detalhes sobre esta seção.
What are some tips for winning Treasure Island: Captain Silver – Revenge Island?
When playing as Silver, consider using Trick cards strategically to misdirect pirates or restrict their movement and search areas, especially with the Patrol template. If playing as a pirate, pay close attention to the new District Hints and terrain restrictions (Urban terrain, Forested terrain) on Revenge Island, as they can significantly impact movement and search efficiency. As Silver, if you have the Accomplice trick, consider moving the treasure to a location that has already been cleared…
Want to compare prices and check reviews? Find where to buy at the lowest price, price history, and our full game review.
View Treasure Island: Captain Silver – Revenge Island

Expansion for

Published additional content

1 items