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rating
Ludopedia
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rating
BGG
Our Verdict
RECOMMENDED
A fast-paced-fungal battle for territory-lovers!
Highlights
- Quick and snappy gameplay
- Engaging area majority mechanics
- Great-looking-organic theme
Keep in mind
- Very short play sessions
- High-interaction-can-be-intense
Rules manual not indexed yet
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About the game
What you do in a play session
Get ready for a silent but fierce battle beneath the forest floor! In Underwood, you step into the mysterious world of fungi, taking control of a mycelium network fighting for survival. Your goal is to expand your fungal empire by placing mushroom tiles and claiming territory across a hexagonal grid. By dominating specific areas, you'll secure the majority needed to rack up victory points.
However, expansion comes with a cost. Overgrowing an opponent's mycelia isn's free; you'll have to pay them compensation, adding a layer of tactical calculation to every move. The game is highly dynamic, with a variable setup that keeps every session fresh. The tension peaks when a player can no longer expand—whether they've run out of tokens or have been strategically boxed in by rivals—triggering the end of the game. Underwood is a tight, fast-paced area-control game that blends beautiful natural themes with cutthroat-lite-strategy. It's perfect for players who love quick-fire-tactical-contests and the satisfying feeling of spreading your influence across a map!
However, expansion comes with a cost. Overgrowing an opponent's mycelia isn's free; you'll have to pay them compensation, adding a layer of tactical calculation to every move. The game is highly dynamic, with a variable setup that keeps every session fresh. The tension peaks when a player can no longer expand—whether they've run out of tokens or have been strategically boxed in by rivals—triggering the end of the game. Underwood is a tight, fast-paced area-control game that blends beautiful natural themes with cutthroat-lite-strategy. It's perfect for players who love quick-fire-tactical-contests and the satisfying feeling of spreading your influence across a map!
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Best player count
BGG community vote
2
OK
3
OK
4
OK
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
dlp games
Designer
Andrea Mainini, Remo Conzadori
Artist
Antje Stephan, Claus Stephan
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
How long does a game take?
Very fast! Expect around 20-30 minutes per session.
Is it hard to learn?
Not at all. It's easy to pick up and get straight into the action.
How many players?
It's designed for 2 to 4 players.
Is there a lot of conflict?
Yes,-it's an area-control game, so expect some-territory disputes!
Is it good for families?
Absolutely, it's a great light-strategy game for families and gamers alike.
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