8.4
rating
Ludopedia
7.8
rating
BGG
Our Verdict
RECOMMENDED
If you enjoy managing resources and plotting routes with a dash of Japanese history, Yokohama serves it up with real care.
Highlights
- Modular board always fresh
- Rich decisions per turn
- Balanced interaction
- Immersive theme
Keep in mind
- Initial learning curve
- Moderate-to-heavy weight
About the game
What you do in a play session
Yokohama drops you into the early Meiji Era, when the city was a fishing village rapidly evolving into one of Japan's greatest ports. With trade doors swinging open to foreign nations, a merchant's life suddenly looked like a path to wealth. Each game you step into the shoes of one of these merchants, running your shop, expanding sales channels, picking up new techniques, and fulfilling overseas orders. The modular board reshuffles the district layout every session, so no two games feel the same. You'll move workers through modernizing streets, collect sets of tiles and cards, and bid on export contracts against your rivals. The player who best balances their trade routes with contract execution ends up with the most fame — and that's exactly what matters at the finish line. The game offers a strategic layer that appeals to players who enjoy weighing the consequences of every choice without becoming so heavy it kills the pace. Rounds flow smoothly, there are plenty of meaningful decisions per turn, and player interaction feels balanced — you compete, but you won't feel steamrolled by opponents. It's the kind of game that makes you think short-term and long-term at once, and each session tells a different story of how Yokohama grew.
Expansions
Published additional content
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Rules videos
Learn by watching before you open the box
In English
Rules manual
Official PDF file
Best player count
BGG community vote
2
REC
3
BEST
4
REC
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
OKAZU Brand, Synapses Games, 2Tomatoes Games, BoardM Factory, Cranio Creations, Delta Vision Publishing
Designer
Hisashi Hayashi
Artist
Adam P. McIver, Ryo Nyamo, The Creation Studio
Community
Data from BoardGameGeek
19,643owners
3,867wishlist
569want to play
Frequently Asked Questions
Quick answers before you buy
How many players does Yokohama support?
2 to 4 players. With 2 it's more strategic; with 4 it gets more competitive.
How long does a game take?
Around 90 minutes. On average you'll be at the table for about 1h30.
Is it hard to learn?
Moderate learning curve. The first game needs some rule-checking, but it clicks fast.
Do I need to know Japanese to play?
Not at all. There's very little text and what's there is easy to memorize.
Does the board actually change every game?
Yes — district segments are shuffled, so each game has a different map.
Is it for people who like economic games?
Exactly. If you enjoy resource management and route planning, this one's a solid fit.
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