10' to Kill

Arclight Games, La Boîte de Jeu, Dude Games · Board game · 2015
10.0 Ludopedia 6.2 BGG 2–4 · best 4 10–15 min Weight 1.7/5
Buy
10.0 rating Ludopedia
6.2 rating BGG
Our Verdict
RECOMMENDED

Ideal for fans of deduction games with a dash of bluffing and high tension. 10 minutes of adrenaline can feel longer—in a good way!

Highlights
  • Fast and frantic
  • Simple yet deep mechanics
  • Great for competitive groups
  • Modular board boosts replayability
Keep in mind
  • Frustrating if eliminated early
  • Requires good memory and focus
  • Not for bluffing-haters
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About the game

What you do in a play session

In '10' to Kill', you're a hitman disguised among 16 characters, each secretly controlled by a player. Your goal? Eliminate three specific targets without being caught. Each turn, you get two actions: move any character on the modular board, eliminate someone (in creative ways), or request an identity check. The twist? When someone is eliminated, no one reveals who did it! You'll need to bluff, deduce who the other hitmen are, and keep your character alive until the end. In just 10 minutes, the tension is real: every move could be suspicious, and the clock is against you. Do you have what it takes to be the top hitman at the table?

Rules videos

Learn by watching before you open the box

1 videos

Best player count

BGG community vote

2–4 players
2 OK
3 REC
4 BEST

Where to Buy

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Game details

Mechanics, categories, families and credits

Families

Components: Standees Crowdfunding: Kickstarter Theme: Anthropomorphic Animals
Publisher Arclight Games, La Boîte de Jeu, Dude Games, funbot, Rebel Sp. z o.o., Zacatrus
Designer Benoit Bannier
Artist Pauline Detraz

Community

Data from BoardGameGeek

2,602owners
217wishlist
25want to play

Frequently Asked Questions

Quick answers before you buy

5 questions
How many players is best?
Best with 3-4, but works well with 2 too.
Kid-friendly?
Theme is light (anthropomorphic animals), but requires strategy and bluffing—best for ages 12+.
Box size?
Small! Holds 16 standees, modular board, and cards—great for travel.
Table space needed?
Minimal! Modular board fits small tables.
Language-dependent?
Almost none! Universal symbols and minimal text—easy for any language.

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