Our Verdict
RECOMMENDED
Ideal for fans of deduction games with a dash of bluffing and high tension. 10 minutes of adrenaline can feel longer—in a good way!
Highlights
- Fast and frantic
- Simple yet deep mechanics
- Great for competitive groups
- Modular board boosts replayability
Keep in mind
- Frustrating if eliminated early
- Requires good memory and focus
- Not for bluffing-haters
Rules manual not indexed yet
Upload the PDF rulebook to ask questions about this game with AI.
About the game
What you do in a play session
In '10' to Kill', you're a hitman disguised among 16 characters, each secretly controlled by a player. Your goal? Eliminate three specific targets without being caught. Each turn, you get two actions: move any character on the modular board, eliminate someone (in creative ways), or request an identity check. The twist? When someone is eliminated, no one reveals who did it! You'll need to bluff, deduce who the other hitmen are, and keep your character alive until the end. In just 10 minutes, the tension is real: every move could be suspicious, and the clock is against you. Do you have what it takes to be the top hitman at the table?
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Rules videos
Learn by watching before you open the box
In English
Best player count
BGG community vote
2
OK
3
REC
4
BEST
Soundtrack
Ambience suggested by Melodice
Loading playlist...
Where to Buy
Prices monitored daily
Finding best prices...
Prices unavailable at this time.
Price history — last 6 months (lowest new offer)
Alert enabled!
Join the BoardGamesBot deals group
Get the best board game deals every day — without message spam.
Join the WhatsApp groupGame details
Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Arclight Games, La Boîte de Jeu, Dude Games, funbot, Rebel Sp. z o.o., Zacatrus
Designer
Benoit Bannier
Artist
Pauline Detraz
Community
Data from BoardGameGeek
2,602owners
217wishlist
25want to play
Frequently Asked Questions
Quick answers before you buy
How many players is best?
Best with 3-4, but works well with 2 too.
Kid-friendly?
Theme is light (anthropomorphic animals), but requires strategy and bluffing—best for ages 12+.
Box size?
Small! Holds 16 standees, modular board, and cards—great for travel.
Table space needed?
Minimal! Modular board fits small tables.
Language-dependent?
Almost none! Universal symbols and minimal text—easy for any language.
Other Games You'll Like
Based on mechanics and theme