7.0
rating
Ludopedia
7.6
rating
BGG
Our Verdict
RECOMMENDED
If you already enjoy 7 Wonders: Armada and are looking for more tactical options, Syracuse is a worthwhile addition! It brings flexibility and new strategies to your games.
Highlights
- Flexible build order
- Starting Glass resource
- Varied bonuses (coins, shields)
- Great for naval strategies
- Adds replayability
Keep in mind
- Requires 7 Wonders: Armada
- Impact can be situational
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About the game
What you do in a play session
It's time to upgrade your 7 Wonders: Armada experience with the Syracuse Promotional Wonder! Originally released at SPIEL Essen 2018, this wonder is a super cool addition that brings an extra strategic touch to your games. Unlike traditional wonders, Syracuse was the first to come without a wonder card, which makes it easier to draw and maintain the randomness we love in the base game.
Syracuse starts with Glass as its resource, and the most interesting part is that it features three wonder stages on both sides of the board, but with a special rule: you can build them in any order! This gives you incredible tactical freedom, allowing you to better adapt to the table and your opponents' strategies. Let's take a look at what each side offers:
On Side A, the first stage allows you to move one of your Ships one space upward on your Dockyard board and also grants you 1 Naval Shield. The second stage also moves a ship and guarantees 3 Victory Points at the end of the game. The third stage, in addition to moving a ship, grants 1 Ground Shield. It's a great option for those who want to focus on fleet movement and defense.
Side B is for those who like to make a more immediate impact. The first stage gives you 6 Coins immediately, and also makes all other players lose 1 Coin per Commercial Level reached by their yellow fleet – a direct hit to others' economy! The second stage allows you to move two different Ships, each one space upward on the Dockyard board. And the third stage grants you 1 Ground Shield and 1 Naval Shield. Syracuse is a versatile wonder that can fit into various strategies, whether to boost your fleet, your economy, or your defense. Get ready to dominate the seas with this legendary city!
Syracuse starts with Glass as its resource, and the most interesting part is that it features three wonder stages on both sides of the board, but with a special rule: you can build them in any order! This gives you incredible tactical freedom, allowing you to better adapt to the table and your opponents' strategies. Let's take a look at what each side offers:
On Side A, the first stage allows you to move one of your Ships one space upward on your Dockyard board and also grants you 1 Naval Shield. The second stage also moves a ship and guarantees 3 Victory Points at the end of the game. The third stage, in addition to moving a ship, grants 1 Ground Shield. It's a great option for those who want to focus on fleet movement and defense.
Side B is for those who like to make a more immediate impact. The first stage gives you 6 Coins immediately, and also makes all other players lose 1 Coin per Commercial Level reached by their yellow fleet – a direct hit to others' economy! The second stage allows you to move two different Ships, each one space upward on the Dockyard board. And the third stage grants you 1 Ground Shield and 1 Naval Shield. Syracuse is a versatile wonder that can fit into various strategies, whether to boost your fleet, your economy, or your defense. Get ready to dominate the seas with this legendary city!
Expansion for
Published additional content
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Best player count
BGG community vote
3
OK
4
OK
5
OK
6
OK
7
OK
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Repos Production
Designer
Antoine Bauza
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
What is 7 Wonders: Armada – Syracuse?
It's a promotional wonder for the 7 Wonders: Armada expansion, adding a new wonder board with unique abilities and a starting Glass resource to the game.
Do I need the 7 Wonders base game to use Syracuse?
Yes! Syracuse is a promotional expansion and requires both the 7 Wonders base game and the 7 Wonders: Armada expansion to be played.
What are the main features of this wonder?
Syracuse allows you to build its three stages in any order, offering great tactical flexibility. Both sides of the board (A and B) have different effects, focusing on naval movement, victory points, coins, or shields.
What is Syracuse's starting resource?
Syracuse's starting resource is Glass, which can influence your strategy choices and the cards you seek early in the game.
Does Syracuse come with a wonder card?
No, Syracuse was the first wonder to be released without a wonder card, making it easier to randomly select among the available wonders, as recommended in the base game rules.
Who is this wonder recommended for?
It's recommended for players who already enjoy 7 Wonders: Armada and are looking for more variety and strategic options, especially those who appreciate resource management and flexibility in building their wonders.