7.5
rating
Ludopedia
7.4
rating
BGG
Our Verdict
If you love revenge tactics and deep strategy, House Martell will surprise you.
Highlights
- Unique revenge strategy
- Engaging hand management
- Open drafting and simultaneous play
Keep in mind
- Requires focus on details
- Limited deck in Civil War variant
HIGHLY RECOMMENDED
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If you're a fan of the A Game of Thrones series and want to bring House Martell to the table, the Princes of the Sun expansion is what you need. With 180 cards – three copies of each of the 60 original cards – the set brings iconic characters like Doran and Arianne Martell, Areo Hotah, and the dreaded Red Viper, along with deck‑building cards that give life to the Dornish vengeance strategy. What makes Martell unique is its "win by losing" mechanic: by letting opponents win certain challenges, you can win others or gain crucial advantages. The expansion also includes the “Civil War” variant, where all players share a single deck, making card access even more tense and competitive. If you enjoy games that require careful hand management, open drafting, and simultaneous action selection, you'll feel at home. Get ready to engage in negotiations, use variable player powers, and of course, dominate the table with the cunning and thirst for revenge that only House Martell can offer.
GALLERY
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Mechanics
Categories
Families
Publisher
Fantasy Flight Games, Edge Entertainment, Galápagos Jogos, Game Harbor, Giochi Uniti, Heidelberger Spieleverlag
Designer
Eric M. Lang, Nate French
Artist
Christian T. Petersen, Eric M. Lang, Nate French
How many players can play?
2 to 4 players.
What age range is recommended?
12 years or older.
How long does a game last?
Approximately 60 minutes.
What is the game complexity?
Medium to high, requiring solid card management and strategy.
What components are included?
180 cards (three copies of each of the 60 original cards) and a “Civil War” variant.
Who is this recommended for?
Fans of A Game of Thrones, card players, and those who enjoy revenge‑based strategies.