7.3
rating
Ludopedia
7.4
rating
BGG
Our Verdict
RECOMMENDED
If you love medieval intrigue and want more variety, this expansion delivers exactly that.
Highlights
- Versatile treasure cards
- Impactful conquest events
- Quick to learn
Keep in mind
- Requires base game
- Some cards may dominate
Rules manual not indexed yet
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About the game
What you do in a play session
A War of Whispers: Conquests & Treasures arrives as the first expansion for the acclaimed medieval espionage game, adding extra layers of strategy and surprise. The box contains 10 Conquest cards and 10 Treasure cards. Treasure cards act as wild cards, allowing unusual combos with action cards and broadening play possibilities. Conquest cards represent unique events that trigger instantly when drawn, forcing immediate decisions and shifting the game's flow. This dynamic reinforces the core mechanics – area control, betting and bluffing, and hidden victory points – and gives even more weight to each faction's influence over territories. The expansion keeps playtime between 30 and 60 minutes, perfect for 2‑4 players already familiar with the base rules. Its light weight (2.5/5) ensures complexity doesn’t spike, while replay value stays high thanks to the rotating Conquest and Treasure decks. If you enjoy political intrigue, spy drama, and quick decision‑making, Conquests & Treasures will make the game feel more intense without overloading the original experience. In short, it’s a well‑balanced upgrade that adds variety without overcomplicating gameplay.
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Best player count
BGG community vote
2
OK
3
REC
4
BEST
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Starling Games (II), Tycoon Games
Designer
Jeremy Stoltzfus
Artist
Dann May, Tomasz Jedruszek
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
How many players can use the expansion?
It works for 2 to 4 players, just like the base game.
How long does a game last with the expansion?
Average playtime is between 30 and 60 minutes, depending on player experience.
Do I need the base game to use the expansion?
Yes, Conquests & Treasures is a supplement and requires A War of Whispers.
Are the treasure cards truly wild cards?
Exactly, they can replace other cards in combos, expanding strategic options.
What is the complexity level of the expansion?
It keeps the light weight of the base game (2.5/5), easy to pick up even if you’re not master of all mechanics yet.
Is there any new rule I need to study?
The only addition is the immediate activation rule for Conquest cards, which is brief and printed on the cards themselves.
Can I play using only the expansion cards?
No, the cards are meant to supplement the main deck of the base game.