Ace of Spades: Call of the Zombie

Devir · Board game · 2026
8.0 Ludopedia 7.6 BGG 1–2 · best 1, 2 Solo 40–45 min Weight 1.5/5
Buy · from US$ 11.12
8.0 rating Ludopedia
7.6 rating BGG

What do you want to do now

Ask questions about the game

Ask anything about Ace of Spades: Call of the Zombie: rules, setup, components, complexity, price, or whether it fits your group.

New conversation 0/1200
Example questions
Learn to play Step by step, manual and videos
Our Verdict
FOR GENRE FANS

This expansion raises the difficulty bar for Ace of Spades, turning the classic duel into a desperate fight against hordes of zombies. The 'capture' mechanic forces you to plan every move with extreme caution, as essential resources can be permanently lost. It's a must-have for those who want to feel the real weight of scarcity in a dark western setting. The experience is intense, punishing in just the right way, and keeps the base game feeling fresh for much longer.

Highlights
  • Capture mechanic increases tension
  • Horror theme is well integrated
  • Significantly increases solo challenge
  • Great variety of Hellbilly bosses
Keep in mind
  • Hand management becomes much more restrictive
  • Higher difficulty may frustrate newcomers
The step-by-step How to Play guide for this game is being generated. Check back soon!

About the game

What you do in a play session

If you thought the Old West was already dangerous enough with the classic duels of Ace of Spades, get ready for a twist worthy of a B-grade horror movie. The story is simple and visceral: a saloon owner had the audacity to water down his whiskey, and the result was a vengeance so supernatural that even death couldn't put an end to it. Now, the Hellbilly Zombie Master has returned to haunt your table, bringing along a horde of undead who aren't planning on resting in peace anytime soon.

This expansion isn't just a handful of new cards; it fundamentally alters the survival dynamics you already know. When facing these putrid enemies, the game introduces a 'capture' mechanic. You know that powerful combo you were saving in your hand? Well, when you deal damage to one of these zombies, some of your cards become linked to the monster, rendering them unusable for the rest of the game. It’s a resource management challenge that feels much more punishing, as the zombies, by nature, don't truly die—they just keep accumulating and pressuring your endurance limit.

With 15 new enemy cards and four variations of the Hellbilly Zombie Master, the pack ensures that every solo or two-player session is a desperate fight for survival. The dark western atmosphere is preserved, but with an extra layer of tension where every card played is a sacrifice that could cost you the game. If you’ve already mastered the base game, this expansion is the ultimate test to see if you really have the nerves to handle a zombie apocalypse in the middle of the desert. Ready your revolver, save your bullets, and try not to lose your head while dealing with this ever-growing horde.

Expansion for

Published additional content

1 items

Rules videos

Learn by watching before you open the box

1 videos

Rules manual

Official PDF file

Rules manual — Ace of Spades: Call of the Zombie Portuguese · PDF
Download Manual

Best player count

BGG community vote

1–2 players
1 BEST
2 BEST

Where to Buy

Prices monitored daily

Finding best prices...

As an Amazon Associate I earn from qualifying purchases. Prices and availability subject to change.

Game details

Mechanics, categories, families and credits

Families

Admin: Upcoming Releases
Publisher Devir
Designer Benjamín Amorín
Artist David Rubín

Community

Data from BoardGameGeek

890owners
92wishlist
26want to play

Frequently Asked Questions

Quick answers before you buy

6 questions
Do I need the base game to play?
Yes, this is an expansion and requires the original Ace of Spades game.
How many players can play?
It remains a 1-2 player experience, focusing on duels or solo play.
Does it increase the difficulty significantly?
Yes, the card capture mechanic makes resource management much more tense and punishing.
How long does a game take?
It keeps the original pace, lasting around 40 to 45 minutes.
Do zombies die like normal enemies?
No! The twist is that they are zombies and don't die, requiring different strategies to survive the horde.
What is included in the box?
You get 15 new zombie enemy cards and 4 versions of the Hellbilly Zombie Master.