Age of Steam Expansion: Vermont, New Hampshire & Central New England

Bézier Games · Board game · 2008
9.0 Ludopedia 7.7 BGG 3–8 · best 6 120 min Weight 3.2/5
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9.0 rating Ludopedia
7.7 rating BGG
Our Verdict

If you love rails, auctions, and strategy, this expansion will keep you glued to the table!

Highlights
  • More maps, more challenges
  • Unique “track builds” rule
  • “Smuggle” mode adds surprise
Keep in mind
  • Up to 8 players, so space is limited
  • More pieces, longer setup
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About the game

What you do in a play session

Age of Steam Expansion: Vermont, New Hampshire & Central New England adds three distinct maps that broaden the base game’s railway route-building experience. Vermont’s rugged terrain and winter seasons make track construction costly but reward deliveries with extra income during cold turns. New Hampshire forbids duplicate track builds, forcing each player to chart unique routes and preventing collusion. Central New England is the biggest map yet, supporting up to eight players, combining Vermont’s and New Hampshire’s rules, and introducing new mechanics like crossing state lines and the "Smuggle" action for secret intra-state deliveries. The expansion keeps the original game’s feel but adds layers of strategy, especially in resource management, bidding, and commodity speculation. If you love optimizing routes and the tension of auctions, this expansion will keep you planning for hours.

Components: 3 30 cm × 45 cm boards, 1,000 track pieces, 120 city pieces, 200 commodity cards, 120 money tokens, and 8 locomotive tokens. The game stays organized, but the sheer number of pieces increases setup time and complexity.

Rules: The auction system remains but now includes bids on specific routes. New Hampshire’s “Track Builds” rule demands careful planning of your connections. The “Smuggle” mechanic adds a surprise element that can swing the game.

Who’s it for: Perfect for Age of Steam fans wanting more variety, or for those who enjoy route-building games with heavy strategy and resource management. If you prefer quick games or have a small group, it might feel a bit heavy.

Average playtime: 120 min (with 8 players). Complexity: Medium to high. Ideal for 3 to 8 players.

In short, this expansion delivers more challenges, rules, and fun for lovers of rails, auctions, and commodity speculation set in an American backdrop.

Expansion for

Published additional content

2 items

Best player count

BGG community vote

3–8 players
3 OK
4 BEST
5 BEST
6 BEST
7 BEST
8 REC

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Game details

Mechanics, categories, families and credits

Families

Country: USA Game: Age of Steam Region: New England (USA) States: New Hampshire States: Vermont
Publisher Bézier Games
Designer Ted Alspach
Artist Ted Alspach

Community

Data from BoardGameGeek

613owners
41wishlist
27want to play

Frequently Asked Questions

Quick answers before you buy

7 questions
What is the average playtime with the expansion?
Around 120 minutes even with 8 players; it can vary with fewer players.
Does the expansion work with the base game or also with Steam?
Yes, the rules and maps are compatible with both Age of Steam and Steam.
What changes in the auction rules?
Auctions can now target specific routes in addition to the standard auction rules from the base game.
Do I need extra pieces to play Central New England?
Yes, Central New England is a double-sided board, so you need two copies of the board to play.
Is the expansion suitable for beginners?
It’s not beginner-friendly; the complexity ramps up, so it’s best for those already familiar with Age of Steam.
How many track pieces are required?
The expansion adds 1,000 track pieces, on top of those in the base game.
How does the “track builds” rule work in New Hampshire?
Once a player builds a connection between two locations, no one else can build the same connection; this forces unique routes.