Air, Land, & Sea

Arcane Wonders, (Web published), FunMill.ru · Board game · 2019
2 · best 2 20 min Weight 1.7/5
7.5 rating Ludopedia
7.4 rating BGG
How to Play Buy · from US$ 14.47
7.5 rating Ludopedia
7.4 rating BGG
Our Verdict

If you're looking for a fast, strategic card duel with tough hand management decisions, Air, Land, & Sea is a perfect fit for two players!

Highlights
  • Intense tactical duel
  • Impactful decisions
  • Crucial hand management
  • Clever strategic withdrawal
  • Fast and replayable
Keep in mind
  • Only for two players
  • Can have initial luck
  • More abstract theme
HIGHLY RECOMMENDED
Learn How to Play Step by Step Check out our complete step-by-step rules guide.
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About the game
In Air, Land, & Sea, you step into the shoes of a Supreme Commander, leading your military forces through a series of intense tactical confrontations. The battlefield is divided into three theaters of war: Air, Land, and Sea, and your objective is to dominate two of them or compel your opponent to withdraw. Each battle kicks off with six cards in hand, and here's the kicker: you won't draw any more cards, so every single play is incredibly impactful!

Players take turns playing one card at a time. The order in which you play is critical, as is how you play them. Cards played face up activate their tactical abilities but must be assigned to their corresponding theater (an air card to the Air theater, for instance). Face-down cards offer more flexibility: they can be played to any theater, but they have a fixed strength of 2 and don't activate any abilities.

Sometimes, fighting to the bitter end isn't the best strategy. A tactical withdrawal might be the key to denying your opponent a complete victory, losing the battle to, perhaps, win the war! Victory points are awarded at the end of each skirmish, and the first player to reach 12 points is crowned the supreme victor. Oh, and if you prefer a lighter theme, the 'Critters at War' version offers the same gameplay but with adorable critters and vibrant colors!
Rules videos

In English

Rules manual
Rules manual — Air, Land, & Sea English · PDF
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BEST PLAYER COUNT
2 BEST
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Game details

Families

Card Games: Lane Battler Category: Two-Player Fighting Games Crowdfunding: Spieleschmiede Digital Implementations: Tabletopia Misc: LongPack Games Players: Two-Player Only Games
Publisher Arcane Wonders, (Web published), FunMill.ru, Games7Days, Giant Roc, Hobby World
Designer Jon Perry
Artist Derek Laufman, Stephen Gibson, Valerio Buonfantino
Frequently Asked Questions
How many players can play Air, Land, & Sea?
This game is exclusively for two players, making it perfect for intense and strategic duels.
What is the average game length?
Games are quite quick, typically lasting between 20 to 30 minutes, which makes it great for multiple rounds.
What is the complexity level of the game?
It's considered a light-to-medium weight game (BGG: 1.74/5), easy to learn but with strategic depth to master.
Are the components language-dependent?
Not much! The game has minimal text on cards, and the rules are easy to memorize, so language dependency is low.
What does 'strategic withdrawal' mean in the game?
It means you can choose to concede a battle before it ends to limit the points your opponent would gain, which can be crucial for winning the overall war (the game).
Are there any expansions for Air, Land, & Sea?
The 'Critters at War' version is a re-implementation with the same gameplay and an animal theme, serving as a variation of the base game.
Who is Air, Land, & Sea recommended for?
It's highly recommended for anyone looking for a fast, tactical card game with lots of direct interaction and tough decisions for two players.