—
rating
Ludopedia
6.2
rating
BGG
Our Verdict
If you like fast‑paced card games with a jungle vibe, Amazonas offers tension and memory challenges in about 50 minutes.
Highlights
- Engaging hand management
- Thematic exploration
- Dynamic simultaneous actions
Keep in mind
- Expansion costs rise with delay
- Heavy memory reliance
RECOMMENDED
Rules manual not indexed yet
Upload the PDF rulebook to ask questions about this game with AI.
In Amazonas, you become a 19th‑century explorer venturing into the tropical jungle to collect rare specimens. The game supports 3‑4 players, each turn drawing or discarding cards that represent routes, hazards, and resources. Hand management is key: remembering which cards lie in your hand and in opponents' piles can mean the difference between building a cheap outpost or paying a steep price for a dangerous path.
The board, a web of trails and rivers, expands as you reach villages. Each village lets you establish a new outpost, but time is your enemy – the longer you take, the higher the cost of the next one. Hungry crocodiles and prowling jaguars lurk along the waterways, and if you lag, expansion costs balloon. A secret directive from your sponsor adds a hidden mission; fulfilling it grants extra fame, while failing can drain points.
The game blends set collection (animal and plant cards yield positive points) with simultaneous action selection, keeping play brisk and decision‑heavy. When a player feels they hold the best hand, they may shout "Amazonas" to end the round, granting a final turn to each participant. The goal is to finish with the highest sum of positive points, balancing speed, memory, and daring. At roughly 50 minutes and a light 2.1 weight, Amazonas is ideal for fans of fast‑paced card games, exploration themes, and a dash of wild danger.
The board, a web of trails and rivers, expands as you reach villages. Each village lets you establish a new outpost, but time is your enemy – the longer you take, the higher the cost of the next one. Hungry crocodiles and prowling jaguars lurk along the waterways, and if you lag, expansion costs balloon. A secret directive from your sponsor adds a hidden mission; fulfilling it grants extra fame, while failing can drain points.
The game blends set collection (animal and plant cards yield positive points) with simultaneous action selection, keeping play brisk and decision‑heavy. When a player feels they hold the best hand, they may shout "Amazonas" to end the round, granting a final turn to each participant. The goal is to finish with the highest sum of positive points, balancing speed, memory, and daring. At roughly 50 minutes and a light 2.1 weight, Amazonas is ideal for fans of fast‑paced card games, exploration themes, and a dash of wild danger.
GALLERY
11 photos · from the community
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
In English
3
REC
4
BEST
Loading playlist...
Finding best prices...
Prices unavailable at this time.
Price history — last 6 months (lowest new offer)
Mechanics
Categories
Families
Publisher
999 Games, KOSMOS, Laser plus, Mayfair Games
Designer
Stefan Dorra
Artist
Claus Stephan, Michel Bunschoten, Mirko Suzuki
How many players can play?
3 to 4 players.
What is the typical playing time?
About 50 minutes.
How complex is the game?
Low to moderate complexity (weight 2.1), easy to pick up.
What components are included?
Route, animal and plant cards, a modular board of trails and rivers, outpost markers, and resource tokens.
Who would enjoy this game?
Fans of fast card games, exploration themes, and memory challenges.