...and then, we held hands.

LudiCreations, (Web published) · Board game · 2015
2 · best 2 30–45 min Weight 1.8/5
7.1 rating Ludopedia
6.0 rating BGG
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7.1 rating Ludopedia
6.0 rating BGG
Our Verdict

For couples who enjoy cooperative games that test their connection without much talking, this is a gem! The art is beautiful and the experience is truly unique.

Highlights
  • Pure connection and empathy
  • Charming and unique art
  • Intense cooperative challenge
  • Limited communication experience
Keep in mind
  • Requires strong couple synergy
  • No verbal communication
  • Can be frustrating initially
HIGHLY RECOMMENDED
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About the game
Get ready for a thrilling and silent journey in "... and then, we held hands.", a cooperative game that tests your connection. The mission is clear: you both need to reach the center of the board, completing emotional objectives along the way. The catch? No talking allowed! You'll have to rely on emotion cards, discarding them to move from one point to another, trying to guess what your partner is thinking and feeling. Each move affects your balance, and if one of you runs out of options, it's game over! The game features a brilliant "layering" mechanic where changing your perspective reveals new cards and moves. The beautiful art by Marie Cardouat (the same artist from Dixit!) adds a special touch. Winning is super rewarding: arriving together at the center, balanced, and almost on the same turn. It's a challenge that requires empathy and connection, perfect for couples who enjoy games that go beyond pure strategy and delve into emotions. It's a quick game, but it leaves a lasting impression. If you like two-player games with a more intimate and challenging feel, this might be your next favorite. The art is a showstopper, and the communication-less cooperative experience is truly unique!
Rules videos

In English

BEST PLAYER COUNT
2 BEST
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Game details

Categories

Families

Components: Official Music Soundtrack Crowdfunding: Kickstarter Digital Implementations: Tabletopia Players: Two-Player Only Games Theme: Love / Romance Theme: Psychology
Publisher LudiCreations, (Web published)
Designer David Chircop, Yannick Massa
Artist David Chircop, Marie Cardouat, Todd Sanders
Frequently Asked Questions
How many players?
This game is tailor-made for 2 players, making it perfect for couples or friends looking to test their synergy.
How long does a game take?
A game is quite quick, usually lasting between 30 and 45 minutes. You can play multiple rounds in an afternoon!
Are the rules hard to learn?
The rules themselves aren't complicated, but the challenge lies in communicating and playing well without speaking. The complexity is low, but the execution difficulty is high.
Does it require special components, or is it just cards?
It's a card game, and the art is a major highlight. You can print it at home (Print & Play) or look for versions with physical components.
Is it a game for people who like romance?
Absolutely! The theme is about connection and empathy, making it ideal for couples, but the 'no communication' mechanic can be an interesting challenge for any pair.
Is it worth it for people who don't play with their partner?
If you and your friend have great synergy and enjoy cooperative games that require a lot of reading intentions, it might be worth it. However, the primary focus is the couple dynamic.
Is the game in English?
The original game has minimal text on the main cards, but some sources suggest a moderate language dependency, potentially requiring translated aids or cards for full understanding of emotions and objectives.