8.8
rating
Ludopedia
8.2
rating
BGG
Our Verdict
Enjoy if you love cyberpunk tension and strategy – the expansion adds new cards and mechanics to challenge your plans.
Highlights
- New card variety
- Engaging hand management
- Exciting secret deployment
- Unique variable powers
Keep in mind
- Requires patient action points
- High complexity for beginners
- Pre‑existing knowledge of base needed
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Android: Netrunner – Creation and Control brings a fresh wave of enigmatic Shapers into the already intricate world of Haas‑Bioroid. If you’re familiar with the base game, you’ll love seeing how 165 brand‑new cards—three copies of each of 55 cards—unlock strategies that haven’t been explored before. The expansion mixes the tension between corporate entities and rebellious hackers, drip‑feeding each player into a conflict where the control of valuable files can alter the course of history.
What makes the experience even more engaging is the blend of mechanics you already love: action points that limit your moves, hand management that forces tough decisions, and secret deployment that keeps the tension alive each turn. Every Shaper has its own variable power, guaranteeing that no two games play the same way. The variety of neutral cards—nine cards with three copies each—lets any deck be tuned, no matter your preference.
Plus, the expansion fits perfectly into the Living Card Game (LCG) format, where you can buy and trade cards in packs, keeping your collection alive and evolving. If you enjoy tactical card games, want to test new strategies, and dive into a cyberpunk universe where every choice can change everything, Creation and Control delivers hours of tension, strategy, and of course that bluffing spice that makes each game unique.
In short: if you love tactical card games, want to experiment with new strategies, and immerse yourself in a cyberpunk world where every decision matters, this expansion is your next must‑play. Get ready to write the future—and remember to use your action points wisely and keep your units hidden!
What makes the experience even more engaging is the blend of mechanics you already love: action points that limit your moves, hand management that forces tough decisions, and secret deployment that keeps the tension alive each turn. Every Shaper has its own variable power, guaranteeing that no two games play the same way. The variety of neutral cards—nine cards with three copies each—lets any deck be tuned, no matter your preference.
Plus, the expansion fits perfectly into the Living Card Game (LCG) format, where you can buy and trade cards in packs, keeping your collection alive and evolving. If you enjoy tactical card games, want to test new strategies, and dive into a cyberpunk universe where every choice can change everything, Creation and Control delivers hours of tension, strategy, and of course that bluffing spice that makes each game unique.
In short: if you love tactical card games, want to experiment with new strategies, and immerse yourself in a cyberpunk world where every decision matters, this expansion is your next must‑play. Get ready to write the future—and remember to use your action points wisely and keep your units hidden!
GALLERY
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Mechanics
Categories
Families
Publisher
Fantasy Flight Games, Edge Entertainment, Galakta, Giochi Uniti, Heidelberger Spieleverlag
Designer
Lukas Litzsinger, Richard Garfield
Artist
Diana Martínez, Ed Mattinian, Magali Villeneuve, Matt Zeilinger, Shawn Ye Zhongyi
How long does a game take?
A typical game lasts between 45 and 50 minutes, depending on players’ experience and the complexity of strategies employed.
How many players?
The game is designed exclusively for two players, offering a direct and balanced head‑to‑head experience.
What is the complexity level?
The expansion increases complexity, requiring careful use of action points, hand management, and secret deployment. It’s recommended for those already familiar with the base game.
What components are included?
The 165 new cards (three copies of each of the 55 cards) and 27 neutral cards (three copies of each of the 9 cards) are delivered in expansion packs, along with the standard components of the base game.
Who is it for?
Ideal for fans of collectible card games, science fiction, and cyberpunk who want new strategies and tactical challenges.
Is there a learning curve?
Yes, the expansion introduces new mechanics that take practice to master, especially secret deployment and variable powers.