8.3
rating
Ludopedia
8.2
rating
BGG
Our Verdict
HIGHLY RECOMMENDED
If you're already hooked on Android: Netrunner, this expansion is a mandatory upgrade to supercharge your games!
Highlights
- New tactics and strategies
- More gameplay options
- Increases replayability
- Expands the Netrunner universe
Keep in mind
- Requires the base game
- High language dependency
- Focus on experienced players
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About the game
What you do in a play session
Ready for some serious cyber-struggle? "Opening Moves" is your gateway to the "Spin Cycle," the second cycle of data packs for Android: Netrunner. If you're into corporate espionage and digital warfare, prepare to dive headfirst into new and... let's say, creative tactics. This expansion packs sixty brand-new cards (three copies of twenty unique cards each), ensuring both Corporations and Runners get a souped-up arsenal for their battles over valuable data.
The focus here is on PR – good or bad – and daring gambits that can turn the tide. You'll explore innovative strategies, some of them quite "dirty," to dominate cyberspace. It's the kind of game that demands you think outside the box, anticipate your opponent's moves, and use your resources wisely. Hand management is crucial, as is the ability to predict and secretly deploy your threats. With variable player powers, each match promises a unique challenge.
If you're already a fan of Android: Netrunner and craving more content to expand your strategic possibilities, "Opening Moves" is a must-have. It adds depth and new layers of complexity to the already intricate conflict between corporations and hackers, keeping the tension sky-high. It's perfect for those who enjoy asymmetric card games with deep strategy and a dash of bluffing.
The focus here is on PR – good or bad – and daring gambits that can turn the tide. You'll explore innovative strategies, some of them quite "dirty," to dominate cyberspace. It's the kind of game that demands you think outside the box, anticipate your opponent's moves, and use your resources wisely. Hand management is crucial, as is the ability to predict and secretly deploy your threats. With variable player powers, each match promises a unique challenge.
If you're already a fan of Android: Netrunner and craving more content to expand your strategic possibilities, "Opening Moves" is a must-have. It adds depth and new layers of complexity to the already intricate conflict between corporations and hackers, keeping the tension sky-high. It's perfect for those who enjoy asymmetric card games with deep strategy and a dash of bluffing.
Expansion for
Published additional content
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Best player count
BGG community vote
2
OK
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Fantasy Flight Games, Edge Entertainment, Galakta, Heidelberger Spieleverlag
Designer
Damon Stone, Lukas Litzsinger, Richard Garfield
Artist
Emilio Rodriguez, Matt Zeilinger, Shawn Ye Zhongyi
Community
Data from BoardGameGeek
4,464owners
110wishlist
34want to play
Frequently Asked Questions
Quick answers before you buy
Do I need the base game Android: Netrunner to play?
Yes, absolutely! "Opening Moves" is an expansion and adds content to the core game. You can't play without it.
How many cards come in this expansion?
There are 60 cards in total, with 3 copies of each of the 20 different cards.
Is the game in Portuguese?
No, Android: Netrunner and its expansions are primarily in English. There is a high language dependency, so it's best to have a good command of the language or use translations.
Is it too complicated for beginners?
Android: Netrunner already has a learning curve, and this expansion adds more complexity. It's more suited for players who are already familiar with the base game and want more options.
How many players can play?
Just like the base game, "Opening Moves" is for 2 players.
How long does a game session take?
A game of Android: Netrunner, including this expansion, typically lasts around 45 minutes.
What's the main new feature this expansion brings?
It focuses on publicity tactics (good or bad) and introduces new daring strategies for both the Corporation and Runner sides.