Android: Netrunner – Second Thoughts

Fantasy Flight Games, Edge Entertainment, Galakta · Board game · 2013
2 45 min Weight 3.2/5
8.0 rating Ludopedia
8.1 rating BGG
Buy
8.0 rating Ludopedia
8.1 rating BGG
Our Verdict
RECOMMENDED

If you love hacker duels and crave deeper tactics, Second Thoughts adds game‑changing cards.

Highlights
  • New bluffing strategies
  • Expanded narrative tools
  • Innovative PR cards
Keep in mind
  • Full translation needed
  • Steeper learning curve
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About the game

What you do in a play session

Second Thoughts is the second Data Pack in the "Spin Cycle" line for Android: Netrunner, Fantasy Flight Games' Living Card Game. This expansion adds new cards that give both corporations and runners more sophisticated yet subtle tools. Corporations can now launch a two‑pronged assault: deadlier ice and Black Ops teams that threaten runner culture directly, plus public‑relations campaigns that polish their public image. On the runner side, more creative and less obvious programs appear, allowing less predictable approaches to breach corporate defenses. The goal remains the same – cripple the opponent's economy – but now there is an extra layer of narrative control: shaping public perception can be as decisive as breaking firewalls.

The game retains action‑point allocation, hand management, and secret unit deployment, but introduces fresh card combos that encourage long‑term planning and bluffing. Each faction still has variable powers, yet the new options broaden the tactical toolbox, forcing both sides to rethink basic strategies. The pack also brings "Public Relations" cards that let corporations sway runner opinion, while runners gain "Program Design" cards that provide more flexibility in deck construction mid‑game.

At roughly 45 minutes and a moderate complexity (weight 3.2), Second Thoughts suits players familiar with Netrunner's core rules who want deeper gameplay. Components are in English, requiring a full translation for Portuguese‑speaking groups. Despite the added learning curve, the expansion offers high replay value as the new cards interact in unexpected ways with the base set. In short, Second Thoughts expands Android's cyberpunk universe, reinforcing the hacker‑vs‑corporation duel with extra layers of strategy, bluff, and narrative control.

Expansion for

Published additional content

1 items

Best player count

BGG community vote

Duel · 2 players
2 OK

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Game details

Mechanics, categories, families and credits

Families

Collectible: Living Card Game (Fantasy Flight Games) Game: Android – Netrunner (LCG) Players: Two-Player Only Games Setting: Android Theme: Cyberpunk Theme: Hackers
Publisher Fantasy Flight Games, Edge Entertainment, Galakta, Heidelberger Spieleverlag
Designer Damon Stone, Lukas Litzsinger, Richard Garfield
Artist Adam S. Doyle, Christina Davis, Matt Zeilinger

Frequently Asked Questions

Quick answers before you buy

7 questions
How many players can play?
The expansion is designed for two players only, just like the base game.
What is the typical playtime?
About 45 minutes per game, varying with familiarity of the new cards.
How complex is the expansion?
Weight 3.2 on BGG – moderate. You should already know the core Netrunner rules.
Are the components in Portuguese?
No, everything is printed in English. A full translation is required for Portuguese play.
What are the main new features?
Public Relations cards for corporations, Program Design for runners, deadlier ice and Black Ops teams, plus many bluffing options.
Do I need the base game to use Second Thoughts?
Yes, this is an expansion and requires the Android: Netrunner core set.
Is it suitable for beginners?
Not really; it’s best for players already comfortable with the base game.