8.5
rating
Ludopedia
8.1
rating
BGG
Our Verdict
FOR GENRE FANS
If you're a fan of Android: Netrunner and love the tension of bluffing and deep strategy, True Colors will keep you hooked! It's an expansion that adds new layers of deception and manipulation, perfect for those craving more cyberpunk universe.
Highlights
- More bluffing and deception
- Deepens the theme
- Boosts existing strategies
- Essential for the cycle
Keep in mind
- Requires base game
- High language dependency
- For existing players
Rules manual not indexed yet
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About the game
What you do in a play session
Dive deeper into the corporate underworld and hacker resistance of Android: Netrunner with True Colors, the fourth Data Pack in the Spin Cycle! If you're already hooked on this universe, you know the struggle isn't confined to the physical world; it spills into the virtual realm and, more insidiously, into public perception. True Colors introduces 60 brand-new cards, featuring three copies of each of the 20 unique new cards, ready to supercharge your decks and add layers upon layers of bluffing and deception. Corporations remain entrenched in their glass-and-steel towers, while Runners fight to survive and expose the truth. This pack focuses on manipulating tags and bad publicity, bringing the high-stakes cybercrime into the public eye like never before. It's the kind of expansion that makes you question everything you see: what's real, and what's just 'spin'? If you enjoy asymmetric card games with deep strategy, hand management, and the thrill of bluffing, True Colors is an essential addition. It expands the possibilities of the base game, adding more complexity and replayability for those who have already mastered the rules and crave a new challenge. Get ready to separate the truth from the spin!
Expansion for
Published additional content
Gallery
Box and component photos
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Best player count
BGG community vote
2
OK
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Fantasy Flight Games, Edge Entertainment, Galakta, Heidelberger Spieleverlag
Designer
Damon Stone, Lukas Litzsinger, Richard Garfield
Artist
Agri Karuniawan, Jason Rumpff, Shawn Ye Zhongyi
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
Do I need the base game Android: Netrunner to play with True Colors?
Absolutely! True Colors is an expansion and only contains new cards to add to your base game decks. You can't play without it.
How many players can participate?
Just like the base game, True Colors is designed for 2 players, in an intense duel between Runner and Corporation.
How long does a game take with this expansion?
Games still take around 45 minutes, maintaining the agile pace we love about Netrunner.
Does the game's complexity increase significantly with True Colors?
It adds more strategic layers and tactical options, which can increase perceived complexity, especially for newcomers. But for veterans, it's a welcome spice!
What types of new cards come in this pack?
True Colors brings cards focused on tag manipulation, bad publicity, and public perception strategies, in addition to reinforcing each faction's unique abilities.
Is prior knowledge of the Android universe necessary?
While the theme is rich, the game works perfectly without knowing the lore. But if you enjoy science fiction and cyberpunk, you'll feel right at home!
Are the cards random or fixed?
This is an LCG (Living Card Game), so the cards in True Colors are fixed. You know exactly what you're getting, no surprises!