8.9
rating
Ludopedia
8.5
rating
BGG
Our Verdict
A must-have for those looking to expand the campaign with well-crafted new scenarios and characters.
Highlights
- New investigators with unique abilities
- Challenging and atmospheric scenarios
- Great variety of encounter cards
- Underworld exploration is fantastic
Keep in mind
- Requires the base game to play
- Increases table complexity
HIGHLY RECOMMENDED
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Get ready to dive even deeper into the nightmare of Arkham! The 'Secrets of the Order' expansion broadens the horizons of the third edition, leading your investigators through the gloomy alleys of the French Hill neighborhood and, even worse, into the terrifying depths of the Underworld. If you thought the city was already dangerous, now you'll have to deal with the Order of the Silver Twilight, a group of cultists who won't rest until they achieve ancestral power.
What's in the box? To start, there are two new double-sided map tiles that bring new regions to the table, changing the exploration dynamics. But the real highlight is the new characters: four fresh investigators join the fight, including the fearless aviatrix Winifred Habbamock and the resilient soldier Mark Harrigan. Each brings unique abilities that can be the difference between victory and total madness.
When it comes to the challenge, the expansion doesn't hold back. There are three entirely new scenarios that force the group to face restless spirits and creatures that defy logic. To flesh all this out, the box delivers over 130 new encounter and event cards, along with new assets, monsters, and conditions that make the experience much richer and more unpredictable. It's the kind of content that transforms the base campaign into something far vaster and more dangerous. If you already enjoy the vibe of investigation and cosmic horror, this expansion is essential to 'upgrade' your table, adding layers of mystery and dangers that will test your group's coordination to the limit. Can you uncover the Order's secrets before the world is consumed by chaos?
What's in the box? To start, there are two new double-sided map tiles that bring new regions to the table, changing the exploration dynamics. But the real highlight is the new characters: four fresh investigators join the fight, including the fearless aviatrix Winifred Habbamock and the resilient soldier Mark Harrigan. Each brings unique abilities that can be the difference between victory and total madness.
When it comes to the challenge, the expansion doesn't hold back. There are three entirely new scenarios that force the group to face restless spirits and creatures that defy logic. To flesh all this out, the box delivers over 130 new encounter and event cards, along with new assets, monsters, and conditions that make the experience much richer and more unpredictable. It's the kind of content that transforms the base campaign into something far vaster and more dangerous. If you already enjoy the vibe of investigation and cosmic horror, this expansion is essential to 'upgrade' your table, adding layers of mystery and dangers that will test your group's coordination to the limit. Can you uncover the Order's secrets before the world is consumed by chaos?
GALLERY
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Mechanics
Categories
Families
Publisher
Fantasy Flight Games, Delta Vision Publishing, Galakta, Galápagos Jogos, Hobby World
Designer
Philip D. Henry
Artist
Michael Silsby
Do I need the base game to play?
Yes, this is an expansion. You need Arkham Horror (Third Edition) to use this content.
How long does a game take with this expansion?
Games remain long, usually between 2 to 3 hours, depending on the chosen scenario.
Is the expansion very difficult?
It maintains the base game's weight (around 3.4), but the new scenarios can be quite punishing.
How many players can participate?
From 1 to 6 players, keeping the original game's flexibility.
What are the coolest components in the box?
The new map tiles (including the Underworld) and the 4 new investigators are the main highlights.