Aventuria: The Non-Gambling Kind

Ulisses Spiele · Board game · 2016
1–4 Solo Weight 2.0/5
rating Ludopedia
7.5 rating BGG
Buy
rating Ludopedia
7.5 rating BGG
Our Verdict
RECOMMENDED

If you love Aventuria and want extra stories without extra hassle, this expansion hits the spot.

Highlights
  • new Chorhop adventure
  • quick cooperative play
  • easy‑to‑use cards
Keep in mind
  • German text only
  • requires translation
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About the game

What you do in a play session

Aventuria: The Non‑Gambling Kind is a mini‑expansion for Aventuria: Adventure Card Game, featured in Spielbox #4 (2016). It drops players into the bustling port city of Chorhop in the year 1024 BF, offering a brand‑new scenario to explore. The product consists of several new cards that introduce fresh challenges, foes, and rewards, plus a single magazine page that outlines the full adventure like a compact RPG module. As part of Aventuria's cooperative line, participants team up to tackle the city's dangers, using the cards to resolve combats, social encounters, and skill checks. The cooperative mechanic keeps the focus on joint decision‑making, while the cards ensure quick, easy‑to‑set‑up games. No complex board is required; just the expansion cards, the base game, and a dash of imagination. Note that the adventure text is in German, so a near‑complete translation is needed for non‑German speakers. With a light weight (2/5) and a player range of 1‑4, it’s a smooth way to extend the main campaign without inflating playtime. Perfect for fans of Aventuria who want more stories in the same world without overhauling the rules.

Best player count

BGG community vote

1–4 players
1 OK
2 OK
3 OK
4 OK

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Game details

Mechanics, categories, families and credits

Mechanics

Families

Magazine: Spielbox Setting: Das Schwarze Auge
Publisher Ulisses Spiele

Frequently Asked Questions

Quick answers before you buy

7 questions
How many players can join?
1 to 4 players, just like the base game.
How long does a game take?
Usually between 30 and 60 minutes, depending on the group.
Do I need to know German to play?
Yes, the adventure text is in German, so you’ll need a translation or a fan‑made version.
What components are included?
A set of new cards and a single magazine page containing the adventure.
Do I need the base game?
Absolutely, the expansion works only with Aventuria: Adventure Card Game.
Does it change the base rules?
No, it only adds narrative content and new cards; the core rules stay the same.
Is it beginner‑friendly?
With a translation ready, yes – the cooperative mechanics are simple and the weight is low (2/5).