7.1
rating
Ludopedia
7.4
rating
BGG
Our Verdict
If you love Azul and want a simple tweak, this promo is for you — two special factory displays and double‑score markers to spice up the game.
Highlights
- Easy upgrade, no extra parts
- Enhances selection strategy
- Fun double‑score twist
- Adds a bit of extra competition
Keep in mind
- No complex new components
- Selection rules slightly altered
- Doesn’t replace the base game
RECOMMENDED
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Azul: Special Factories Promo is a tiny expansion that comes in the Deutscher Spielepreis 2018 Goodie Box. If you already master classic Azul and want a quick tweak without the hassle, this promo is for you. It adds only two special factory displays and five double‑score markers—no new tiles or massive rule changes.
How to use it? When setting up the board, return two of the regular factory displays to the box and swap them for the two new special displays. Play the game as usual, but when you pick tiles from a special display, remember the new rule (see the rulebook). The double‑score markers sit next to the displays as a small supply. During the wall‑tilling phase, instead of all players doing it simultaneously, you take turns in player order, starting with the first player and moving clockwise. This tweak adds a bit of tension, because those who go later have to react to what the others already did.
These components are lightweight, so the game’s production costs stay low. The expansion’s goal is to give an extra layer of challenge for those who know Azul’s flow, without changing the core experience. The special displays introduce a surprise element, and the double‑score markers make points jump, which can swing the game in a few turns. If you enjoy rule variations and want something that doesn’t require building a new board, this promo is a perfect fit.
Plus, the Goodie Box is part of the Deutscher Spielepreis, Germany’s second‑largest board‑game award, so you’re getting a quality add‑on. In short: a small, fun, and ready‑to‑play tweak that can spice up your Azul sessions in minutes. If you’re after a quick, strategic upgrade, Azul: Special Factories Promo will surprise you.
How to use it? When setting up the board, return two of the regular factory displays to the box and swap them for the two new special displays. Play the game as usual, but when you pick tiles from a special display, remember the new rule (see the rulebook). The double‑score markers sit next to the displays as a small supply. During the wall‑tilling phase, instead of all players doing it simultaneously, you take turns in player order, starting with the first player and moving clockwise. This tweak adds a bit of tension, because those who go later have to react to what the others already did.
These components are lightweight, so the game’s production costs stay low. The expansion’s goal is to give an extra layer of challenge for those who know Azul’s flow, without changing the core experience. The special displays introduce a surprise element, and the double‑score markers make points jump, which can swing the game in a few turns. If you enjoy rule variations and want something that doesn’t require building a new board, this promo is a perfect fit.
Plus, the Goodie Box is part of the Deutscher Spielepreis, Germany’s second‑largest board‑game award, so you’re getting a quality add‑on. In short: a small, fun, and ready‑to‑play tweak that can spice up your Azul sessions in minutes. If you’re after a quick, strategic upgrade, Azul: Special Factories Promo will surprise you.
GALLERY
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Mechanics
Categories
Families
Publisher
Frosted Games, Plan B Games
Designer
Michael Kiesling
Artist
Chris Quilliams, Philippe Guérin
How many players is it suitable for?
It’s designed for 2 to 4 players, just like the base game.
How long does a game last?
Between 30 and 45 minutes, depending on the number of players.
What’s the complexity level?
Light to moderate; most Azul players are already familiar with the core rules.
What new components are included?
Two special factory displays and five double‑score markers.
How does the double‑score marker work?
During the wall‑tilling phase, the markers double the points for certain tiles, adding a new layer of strategy.
Are there any new rules when using the special displays?
Yes, picking from these displays follows a slightly different rule, explained in the Azul rulebook.