8.3
rating
Ludopedia
7.8
rating
BGG
Our Verdict
RECOMMENDED
Perfect for those who own the base game and want more tactical variety and exploration depth.
Highlights
- New ships with distinct powers
- Increases map replayability
- Improves cooperative synergy
- New ways to score points
Keep in mind
- Requires the base game to play
- Slightly increases complexity
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About the game
What you do in a play session
If you already enjoy the vibe of Beacon Patrol, get ready to expand your horizons! The Ships & Shores expansion arrives to upgrade your fleet and bring new challenges to the coastline. The main highlight here is the 7 new ship types, each with unique abilities that completely change how you interact with the map. From the Construction Ship, which helps you regain momentum (movement tokens) while placing tiles, to the Submarine, which lets you cleverly manipulate the discard pile to grab the exact piece you need.
The cooperative dynamics become even richer, as you and your friends must combine these specific powers to overcome difficult terrain and protect the shoreline. Want to speed up transport? The Ferry cuts across in a straight line. Need land mobility? The Hover Craft handles it. But don't be fooled: each ship has its own difficulty level, so operating these machines requires strategy and coordination. In addition to the fleet, you get 20 new exploration tiles, meaning the map becomes larger, more varied, and offers new ways to score points.
Basically, Ships & Shores transforms the base experience into something deeper. You're not just placing tiles; you're managing the technical capabilities of each vessel to optimize the patrol. It's the perfect dose of extra complexity for those who felt the base game was 'too stable' and want more layers of decision-making and tactical variety in their sessions. Gather your crew, organize the fleet, and set sail for exploration!
The cooperative dynamics become even richer, as you and your friends must combine these specific powers to overcome difficult terrain and protect the shoreline. Want to speed up transport? The Ferry cuts across in a straight line. Need land mobility? The Hover Craft handles it. But don't be fooled: each ship has its own difficulty level, so operating these machines requires strategy and coordination. In addition to the fleet, you get 20 new exploration tiles, meaning the map becomes larger, more varied, and offers new ways to score points.
Basically, Ships & Shores transforms the base experience into something deeper. You're not just placing tiles; you're managing the technical capabilities of each vessel to optimize the patrol. It's the perfect dose of extra complexity for those who felt the base game was 'too stable' and want more layers of decision-making and tactical variety in their sessions. Gather your crew, organize the fleet, and set sail for exploration!
Expansion for
Published additional content
Gallery
Box and component photos
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Rules videos
Learn by watching before you open the box
Best player count
BGG community vote
1
REC
2
REC
3
REC
4
BEST
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Publisher
Pandasaurus Games, CrowD Games
Designer
Torben Ratzlaff
Artist
Torben Ratzlaff
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
Do I need the base game to play?
Yes! This is an expansion, so it adds content to the original game; it doesn't work as a standalone.
Does the game become much harder?
Complexity increases slightly due to the new powers, but the ships also bring advantages that help overcome challenges.
How many new ships are included?
There are 7 different ship types, each with a unique special ability.
Does the play time change much?
The estimated time remains around 40 minutes, but the variety of tiles makes the exploration more rewarding.
Is it recommended for solo players?
Absolutely! The new abilities add new layers of strategy even for those playing solo.