—
rating
Ludopedia
7.7
rating
BGG
Our Verdict
Looking for more spies and WWII twists? This pack brings 4 new conspirators with unique powers to give your cooperative Black Orchestra missions an extra kick!
Highlights
- New conspirators for variety
- More tactical depth
- Expands base experience
- Characterful agents
Keep in mind
- Requires base game
- Increases complexity
- Another pack for the collection
RECOMMENDED
Rules manual not indexed yet
Upload the PDF rulebook to ask questions about this game with AI.
If you're into the tension and strategy of Black Orchestra, get ready for more! Conspirator Pack #2 arrives, bringing four new conspirators to shake up the resistance against the Nazi regime. Each of these new agents comes with their own unique abilities and a background that will twist your mind. We have Hans von Dohnanyi, a lawyer and Abwehr agent who knows how to navigate the shadows of law and intelligence. Rudolf Christoph von Gersdorff, linked to the Wehrmacht, acts as an intelligence liaison, connecting the dots no one else sees. And there's more: Wessel Freytag von Loringhoven, a Colonel from the Wehrmacht High Command, bringing strategic military weight to the table. To top it off, Wolf-Heinrich Graf von Helldorff, a civilian serving as Chief of Police, showing that resistance can come from unexpected places. These new characters aren't just pretty faces; they add layers of complexity and new tactical approaches to the missions. With them, the variety of strategies and the challenges you face in Black Orchestra increase considerably. Prepare to dive even deeper into this fight for freedom, using the cunning and unique powers of each conspirator to deceive the enemy and achieve your objectives. It's the perfect expansion for those who want more variety and twists in the base game, maintaining the cooperative feel and adrenaline rush you expect.
GALLERY
6 photos · from the community
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
1
OK
2
OK
3
OK
4
OK
5
OK
Loading playlist...
Finding best prices...
Prices unavailable at this time.
Price history — last 6 months (lowest new offer)
Mechanics
Categories
Families
Publisher
Starling Games (II), Tycoon Games
Designer
Philip duBarry
Artist
Lucas Soriano
Does this pack add new mechanics to the base game?
No, Conspirator Pack #2 focuses on adding new playable characters with unique abilities, expanding the variety and strategies within Black Orchestra's existing mechanics.
Do I need the base game Black Orchestra to use this expansion?
Absolutely! This is a conspirator pack, so it adds new characters to the base game. You need to own the original Black Orchestra to play with them.
How many players can participate with this expansion?
Just like the base game, this expansion supports 1 to 5 players. The new conspirators can be used in any combination within that player count.
Does the game's complexity increase significantly with these new conspirators?
The overall complexity of the game remains similar, but the introduction of variable player powers might require a bit more tactical adaptation, especially if you're still learning the core mechanics.
What is the average playtime with this expansion?
The playtime remains around 90 minutes, similar to the base game. Adding new characters doesn't drastically alter the duration of the games.
Are the new conspirators related to each other in any way?
They are all historical or fictional figures linked to the WWII era and the resistance, but there isn't a specific mechanic forcing them to interact uniquely amongst themselves, beyond the general game rules.