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Video: How to Play
Start here, then follow the written guide
Step by step
Game Objective
In Brewitched, players are adventurers who share and sample unknown potions to discover which ones are the most powerful (and valuable). The goal is to accumulate the most Victory Points by the end of the game. The game ends when a player starts their turn with four identified potions in front of them. The player with the highest number of Victory Points wins!
Setup
- Each player receives a random character.
- Shuffle the potion cards and form a central face-down deck. Leave space next to it for a discard pile.
- Deal 4 potions to each player (no peeking).
- The player who last made a drink goes first (or the winner of the last game).
- All players face the starting player (point the · on their coasters toward them).
- The starting player takes their turn, and play proceeds clockwise.
Game Flow
A player's turn consists of the following phases:
- Check your status: If you have 3 or more Intoxication Tokens, discard them, fake a vomiting sound, and pass your turn to the next player.
- Face someone: Point the · on your coaster toward another player. They will be identified for card effects.
- Use your Action Points (AP): See available actions in the section below.
- End your turn: The player to your left begins their turn.
Actions and How to Play
On your turn, you can use your two Action Points (AP) to perform the following actions:
- Sniff: Peek at one of your cards, then return it face-down in front of you. (1AP)
- Swap: Trade one of your unidentified potions with an unidentified potion from another player.
- Drink: Take a sip, flip one of your potions face-up, and execute its effect. This potion is now identified. You can only Drink once per turn! (1AP)
- Discard: Toss out one of your identified potions and replace it with an unidentified one from the potion deck.
- Character Ability: Use the ability described on your character card. You can only use your character ability once per turn! (Some cost Action Points, others don't!)
End of Game and Scoring
The game ends immediately when a player starts their turn with 4 identified potions (not cursed) and fewer than 3 Intoxication Tokens. Players tally the points from their identified potions, and the player with the highest score wins. In case of a tie, the player with the most potions wins. If still tied, the player with the fewest Cursed Potions wins. If the tie persists, the player with the fewest Intoxication Tokens wins.
Tips to Win
- Use the Sniff action to identify valuable potions before drinking or swapping them.
- Watch out for Cursed Potions and plan how to handle their effects to avoid penalties.
- Manage your Action Points (AP) carefully to maximize your actions each turn.
Rules manual
Official PDF file
Frequently Asked Questions
Quick answers about the rules