Carcassonne: The Messengers

999 Games, Devir, Enigma (Bergsala Enigma) · Board game · 2012
6.7 Ludopedia 6.4 BGG 2–6 · best 2 — Weight 1.8/5
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6.7 rating Ludopedia
6.4 rating BGG

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Our Verdict
FOR GENRE FANS

If you're a fan of playing Carcassonne and want an extra spice without overcomplicating things, this expansion is for you! It adds a nice touch of decision-making and memory.

Highlights
  • More tactical decisions
  • Memory element included
  • Expands classic Carcassonne
  • Easy to integrate
Keep in mind
  • Can add some luck
  • Requires base game
  • Small overall impact
Learn How to Play Step by Step Check out our complete step-by-step rules guide.
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About the game

What you do in a play session

Hey, Carcassonne crew! Ready to spice up your games? Carcassonne: The Messengers is that little expansion that brings a cool twist: a second meeple for each player, stationed on the score track. The neat trick is that when you score, you get to choose which of your meeples advances. And the best part: if one of your meeples lands on one of those dark spaces on the score track (like 0, 5, 10...), and it's your turn, you draw a message tile. That's where the magic happens! You can choose between getting 2 extra points or using the tile's action. Imagine: scoring an incomplete road, city, or cloister as if the game had ended (but the meeple stays put, mind you!), gaining bonus points for banners in cities or for knights, or even for farmers! There's also the option to draw and play an extra tile, or simply return a follower to your supply. After choosing, the tile goes to the bottom of the stack. At the end of the game, the sum of points from your two meeples on the score track is what counts, and no more messages! It's a way to add more tactical decisions and a touch of memory and luck for those who already love classic Carcassonne.

Expansion for

Published additional content

1 items

Rules videos

Learn by watching before you open the box

2 videos

Rules manual

Official PDF file

Rules manual — Carcassonne: The Messengers Portuguese · PDF
Download Manual

Best player count

BGG community vote

2–6 players
2 BEST
3 REC
4 REC
5 REC
6 REC

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Game details

Mechanics, categories, families and credits

Families

Game: Carcassonne Series: Carcassonne Minis Series: Carcassonne Official Minor Expansions
Publisher 999 Games, Devir, Enigma (Bergsala Enigma), Filosofia Éditions, Giochi Uniti, Hans im Glück, Lautapelit.fi, MINDOK, Rio Grande Games, Z-Man Games
Designer Klaus-Jürgen Wrede
Artist Doris Matthäus

Community

Data from BoardGameGeek

5,897owners
181wishlist
44want to play

Frequently Asked Questions

Quick answers before you buy

6 questions
Do I need the base Carcassonne game to play with The Messengers?
Yes, absolutely! This is an expansion, so you need the original Carcassonne game to use the new components and rules.
How many players does this expansion support?
It supports the same player count as the base game, from 2 to 6 players. It just adds an extra component for each player.
Does this expansion significantly increase the game's complexity?
No, the complexity remains quite low. The expansion adds a few extra decisions and a memory element, but the rules are easy to grasp.
What are the 'message tiles'?
These are special tiles you draw when your scoring meeple lands on a dark space on the score track. They offer options for extra scoring or special actions.
Does this expansion drastically change how Carcassonne is played?
It adds a tactical layer and a bit of memory, especially when deciding which meeple to advance and how to use the messages. However, the core essence of Carcassonne remains the same.
Is it worth it for casual Carcassonne players?
Yes! It's a light expansion that doesn't add much complexity but introduces interesting decisions that can make the game more dynamic.