Ready to roll up your sleeves and turn your castle into a real fortress? Castle Panic: Engines of War brings a new engineer and resource cards that let you build catapults, ballistas, barricades, and more. Meanwhile, the monsters aren’t just standing around—they arrive with a siege tower, war wagon, and even a battering ram. And don’t think it’s just you and the engineer, because goblin saboteurs, a shaman, and a breath‑taker also show up to add chaos. The game runs as a campaign, with each session driven by cards that reveal new challenges and foes. You and your team must cooperate, manage your hand of cards, roll dice to determine attacks, and make use of each player’s unique powers. The expansion can be played with the base game or combined with other expansions, offering more monster variety and strategies. If you love castle‑defense games, rogues, and want something that blends planning and quick action, this expansion will put you in the front lines—just be prepared: the difficulty ramps up and the playtime sits right at the 60‑minute mark. In short, Engines of War adds more action and variety to the Castle Panic universe while keeping the same cooperative fun fans love.