If you already enjoy Century: Golem Edition and want to spice up your games, this expansion with new merchants is a sure bet! It introduces a new mechanic allowing you to bring back used cards, opening up a range of strategies.
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Highlights
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New strategic decisions
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Tool to optimize plays
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Adds depth to the game
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Renews the base experience
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Keep in mind
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Minor rule adjustment
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May alter game pace
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About the game
What you do in a play session
Hey board game fans! If you're into the Century series and already feel like a spice trading master, check out this expansion, the Golem Edition Bonus Cards, which adds extra flavor to your trading network. Think of it this way: you already master the art of collecting gems and fulfilling contracts, but now you have a new trick up your sleeve. Two of these new merchants are super clever: they let you bring a merchant you've already used back into your hand. This opens up a range of new strategies and plays you hadn't even imagined! You know that moment when you're thinking, 'what if I could use that card again?' Well, now you can! It's a new tool to make your game engine even sharper and surprise your opponents. Whether you're a newcomer to the world of spices or an experienced veteran, these cards will make you think twice before each move, adding an extra layer of depth and interesting decisions. It's the kind of thing that makes us want to play again just to test that new tactic. If you're looking to boost and add a touch of novelty to your Century: Golem Edition games, this expansion is a full plate to refresh the experience and create even more amazing strategies. Get ready to optimize your trading network like never before!
Do I need the base game Century: Golem Edition to play with this expansion? expand_more
Absolutely! This is an expansion, so it adds new components and rules to the base game Century: Golem Edition. You need to own it to use these bonus cards.
How many players does this expansion support? expand_more
The expansion maintains the same player count as the base game, which is 2 to 5 players. It adds new options for all player counts.
Does the expansion change the base game rules significantly? expand_more
Not much. The main addition is two new merchants with a specific mechanic of bringing used cards back to your hand. This adds a strategic layer but doesn't overload the existing rules.
How much playtime does this expansion add? expand_more
The expansion shouldn't significantly increase playtime. The base playtime is 30-45 minutes, and the new strategic options tend to optimize plays rather than necessarily prolonging them.
Is this expansion for experienced players or beginners too? expand_more
It's good for both! Experienced players will enjoy the new strategies it enables, while beginners can learn with these new options without breaking the game.
What types of components come in this expansion? expand_more
Basically, they are new merchant cards that you add to your deck or initial selection, depending on how you play. It's just a few cards, but they have a considerable strategic impact.
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