3.0
rating
Ludopedia
7.9
rating
BGG
Our Verdict
RECOMMENDED
For those who have mastered hospital management and want some chaos and variety!
Highlights
- Absurd variety of new elements
- New layers of strategy
- Breaks base game monotony
- Fun and unexpected themes
Keep in mind
- Requires the base game
- Increases unpredictability
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About the game
What you do in a play session
If you thought managing Clinic: Deluxe Edition was already a full-time job, get ready for some chaos! After navigating through the previous expansions, which brought a nearly suffocating realism to your hospital routine, the 3rd Extension arrives to shake up your management style. Forget the strict technical rigor for a moment and come explore the more unpredictable and even slightly bizarre side of medical life.
This extension is a true package of surprises, bringing 12 new mini-expansions and 3 game variants that completely change the table dynamic. What to expect? Well, you might have to deal with smoking patients, organize helicopter rescues, or even face situations worthy of a horror movie, like ghosts haunting the hallways! Diversity is the highlight here: from therapy dogs that bring comfort to patients to air conditioning systems that can cause accidents if you don't monitor them closely, the variety of elements ensures that no two games are ever the same.
Beyond the thematic content, you'll face new logistical challenges, such as managing temporary staffing agencies and dealing with the mayor's new urban design guidelines. Want a bit more strategy or a bit more madness? The 'Urban Design 2.0' variants and the different doctor profiles (whether they are tough, clever, or humble) allow you to adjust the stress level and complexity of your game. It is the perfect complement for those who have already mastered the base game and want to add layers of unpredictability, humor, and new ethical and operational dilemmas to their clinic. It's less 'elite hospital' and much more 'real life with a touch of madness'!
This extension is a true package of surprises, bringing 12 new mini-expansions and 3 game variants that completely change the table dynamic. What to expect? Well, you might have to deal with smoking patients, organize helicopter rescues, or even face situations worthy of a horror movie, like ghosts haunting the hallways! Diversity is the highlight here: from therapy dogs that bring comfort to patients to air conditioning systems that can cause accidents if you don't monitor them closely, the variety of elements ensures that no two games are ever the same.
Beyond the thematic content, you'll face new logistical challenges, such as managing temporary staffing agencies and dealing with the mayor's new urban design guidelines. Want a bit more strategy or a bit more madness? The 'Urban Design 2.0' variants and the different doctor profiles (whether they are tough, clever, or humble) allow you to adjust the stress level and complexity of your game. It is the perfect complement for those who have already mastered the base game and want to add layers of unpredictability, humor, and new ethical and operational dilemmas to their clinic. It's less 'elite hospital' and much more 'real life with a touch of madness'!
Expansion for
Published additional content
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Best player count
BGG community vote
1
OK
2
OK
3
OK
4
OK
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
AVStudioGames, Capstone Games, Giant Roc, LudiCreations
Designer
Alban Viard, Nathan Morse
Artist
Ian O'Toole, Todd Sanders
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
Can I play this expansion without the base game?
No way! This is an expansion and requires Clinic: Deluxe Edition to work.
Does the game get much harder with it?
It depends on the variant you choose, but it introduces more variables and unexpected events that can complicate management.
How many players does this expansion support?
It follows the base game's limit, from 1 to 4 players.
How long does a game last with these new elements?
Time may vary depending on the complexity of the variant, but it usually stays between 30 and 120 minutes.
Is this expansion for casual or experienced players?
Since it's an expansion for a game with a 4/5 weight, it's ideal for those who already know the mechanics and seek more depth.
What's included in the box?
It adds components for 12 new thematic expansions and 3 rule variants.