—
rating
Ludopedia
8.5
rating
BGG
Our Verdict
Perfect for those seeking more chaos and aggression; the swarm mechanic is fantastic.
Highlights
- Surprisingly annoying mobility
- Horde feeling is perfectly executed
- Adds tactical depth to the base game
- Strongly themed components
Keep in mind
- Steep learning curve for beginners
- Requires base game to function
RECOMMENDED
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If you've already mastered the heights of Ankar, get ready, because the skies just got a lot more dangerous. The Griege expansion introduces a new faction to Cloudspire that doesn't play by the conventional rules. Imagine a swarm of insectoid creatures—pesky and relentless—that turn map control strategy into a true nightmare for their opponents.
The Griege's main edge lies in their mobility and their ability to flood the board. While other factions might rely on a few powerful units, the Griege bet on sheer numbers and versatility. They can shift their spawn points, appearing where you least expect them, making territory defense an exhausting task. It's that constant feeling of 'where are they now?' that keeps the tension high throughout the match.
Technically, the expansion maintains the base game's characteristic complexity (weight 4/5), requiring players to plan their action queues with surgical precision. If you enjoy managing tech trees to optimize your horde or prefer the challenge of secret unit deployment to set up ambushes, the Griege provide the perfect toolset. The 'pestilence' dynamic they bring to the world of Ankar adds a layer of organic chaos that breaks the game's predictability.
Whether playing in cooperative mode to try and contain the plague or in a competitive duel to see who dominates the clouds, this faction expands the game's tactical possibilities. It's the ideal choice for those who feel the base game needed a more aggressive and unpredictable element. Get your armies ready, because the swarm is coming, and they aren't coming to talk!
The Griege's main edge lies in their mobility and their ability to flood the board. While other factions might rely on a few powerful units, the Griege bet on sheer numbers and versatility. They can shift their spawn points, appearing where you least expect them, making territory defense an exhausting task. It's that constant feeling of 'where are they now?' that keeps the tension high throughout the match.
Technically, the expansion maintains the base game's characteristic complexity (weight 4/5), requiring players to plan their action queues with surgical precision. If you enjoy managing tech trees to optimize your horde or prefer the challenge of secret unit deployment to set up ambushes, the Griege provide the perfect toolset. The 'pestilence' dynamic they bring to the world of Ankar adds a layer of organic chaos that breaks the game's predictability.
Whether playing in cooperative mode to try and contain the plague or in a competitive duel to see who dominates the clouds, this faction expands the game's tactical possibilities. It's the ideal choice for those who feel the base game needed a more aggressive and unpredictable element. Get your armies ready, because the swarm is coming, and they aren't coming to talk!
GALLERY
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Mechanics
Categories
Families
Publisher
Chip Theory Games, Maldito Games
Designer
Adam Carlson, Josh J. Carlson, Josh Wielgus
Artist
Anthony LeTourneau, Jared Blando
Do I need the base game to play?
Yes, this is a faction expansion. You need the Cloudspire base game to use the Griege.
Does the game become much harder with this faction?
The Griege bring a more aggressive and unpredictable playstyle, which can destabilize players who play too conservatively.
How long does a game with the Griege take?
Playtime remains in the 90 to 180-minute range, depending on the number of players and game complexity.
Is it recommended for Cloudspire beginners?
We recommend learning the base game first. Since the weight is 4/5, adding the Griege's complexity right away might be intimidating.
Do the Griege work in solo mode?
Yes, the expansion integrates with the solo/solitaire mechanics of the system.