8.2
rating
Ludopedia
7.6
rating
BGG
Our Verdict
Fans of Westerns and trains will love this expansion, with added action and strategy on the rails.
Highlights
- Secret objectives
- Martial artist character
- Prisoners that help
Keep in mind
- Requires extra decks
- More complexity
Rules manual not indexed yet
Upload the PDF rulebook to ask questions about this game with AI.
About the game
What you do in a play session
Picture a train barreling across the desert, with gangs of outlaws, a marshal, and even a martial artist hunting for revenge. In the *Colt Express: Marshal & Prisoners* expansion, the setting gets richer: a prison car joins the tail of the train, ready to be freed, and a new character, Mei, steps into the fray with her martial arts skills. If you’re the marshal, brace yourself: you have two projectile decks, three special items, and four secret objectives that, when achieved, secure victory. Gameplay keeps the frantic action of the base game while adding strategic layers—deciding when to play your shooting cards, when to free prisoners for help, and when to attack enemy gangs. The action queue mechanic makes every choice matter, while hand management forces you to prioritize valuable cards. Memory comes into play when projectile cards are hidden, and simultaneous action selection keeps the unpredictability high. Each player gets unique powers, making every game feel fresh. It runs smoothly with 3 to 8 players and takes about 40 minutes, ideal for quick sessions yet deep enough for planners. If you love Wild West, trains, and high‑stakes showdowns, this expansion will keep you coming back.
Expansion for
Published additional content
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Best player count
BGG community vote
3
REC
4
REC
5
BEST
6
BEST
7
BEST
8
OK
Soundtrack
Ambience suggested by Melodice
Loading playlist...
Where to Buy
Prices monitored daily
Finding best prices...
Prices unavailable at this time.
Price history — last 6 months (lowest new offer)
Alert enabled!
Join the BoardGamesBot deals group
Get the best board game deals every day — without message spam.
Join the WhatsApp groupGame details
Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Ludonaute, asmodee, Asterion Press, Hobby Japan, Lifestyle Boardgames Ltd, Rebel Sp. z o.o.
Designer
Christophe Raimbault
Artist
Jordi Valbuena
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
How long does a game last with the expansion?
The expansion adds about 5 to 10 extra minutes, keeping total playtime around 40 to 45 minutes.
How many players can join?
The expansion maintains the 3 to 8 player range, and allows more players to join the base game.
Does the expansion increase complexity?
Yes, new secret objectives, extra decks, and freeing prisoners add strategic layers.
What new components come with the expansion?
A prison car, three new characters (including Mei), special items, extra projectile decks, and secret objective cards.
What are the Marshal’s objectives?
The Marshal must complete four random objectives, such as shooting all bullets of a type, capturing a bandit, or shooting at every bandit.
Can the expansion be played with only 3 players?
Yes, but rule adjustments may be needed to balance resource availability.
Is the base game required to play the expansion?
Yes, the expansion is designed to complement the original Colt Express and requires the base game components.