Cthulhu Wars: Great Old One Pack One

Green Eye Games, Petersen Games · Board game · 2015
1–2 Solo Weight 2.3/5
8.1 rating Ludopedia
7.9 rating BGG
Buy
8.1 rating Ludopedia
7.9 rating BGG
Our Verdict

If you love cosmic horror and detailed miniatures, this pack is for you!

Highlights
  • Fun and macabre
  • High‑quality miniatures
  • Deep strategy
  • Variety of powers
Keep in mind
  • First‑come, first served
  • Extensive language dependency
  • Moderate complexity
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About the game
Cthulhu Wars: Great Old One Pack One adds five new Great Old Ones to the base game, letting each faction claim them based on arrival order. If you’re the first to awaken Mother Hydra, nobody else can use her unless you defeat and reawaken her. Each Great Old One brings a unique ability and a separate spellbook that can be earned during play. Abhoth, for instance, lets you place Filth tokens that participate in battles and increase the map’s corruption. Chaugnar Faugn gives you the Miri Nigri action, which starts a battle in a chosen area and boosts your cultists’ combat by +2. Cthugha transforms battle results into Elder Signs, generating power points when you damage yourself. Mother Hydra can capture enemies from the sea and spawn cultists en masse with her Zygote spell. Yig makes your cultists poisonous, killing enemies that eat them, and his spellbook forces opponents to choose between donating power or accumulating doom points. The game keeps the action‑point, area‑movement, dice‑rolling, and variable‑player‑powers mechanics, creating a tense and strategic experience. Components include detailed miniatures, power tokens, filth tokens, and spellbooks, all scaled to bring the setting to life. The cosmic horror atmosphere and the need to master each Great Old One’s resources make this pack an exciting addition for those who already master Cthulhu Wars and seek new layers of complexity and drama.
Expansion for
BEST PLAYER COUNT
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2 OK
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Game details

Families

Crowdfunding: Kickstarter Game: Cthulhu Wars Theme: Cthulhu Mythos
Publisher Green Eye Games, Petersen Games
Designer Sandy Petersen
Artist Ed Fortae, Gary Morley, Tim Prow, Yann Hoaru
Frequently Asked Questions
How many players does the game support?
The base game supports 2 to 6 players, and the pack maintains that range, but the presence of more Great Old Ones can make the game more challenging for smaller groups.
What is the approximate game length with the pack?
A typical Cthulhu Wars game already lasts 90 to 120 minutes; with the pack, the time can increase by 15 to 30 minutes, depending on how many Great Old Ones are activated.
What is the game complexity?
The game is of moderate to high complexity: it involves resource management, area‑movement planning, strategic dice rolls, and decisions about who awakens first.
What components are included in the pack?
The pack includes five new spellbooks, Filth tokens, power tokens, additional miniatures of the Great Old Ones, and support pieces to represent their abilities.
Who is this pack for?
Ideal for fans of Cthulhu Wars who already master the base game and want more depth, variety of powers, and an even more intense horror atmosphere.
How does the "first‑come, first served" mechanic work?
When a player chooses to awaken a Great Old One, it becomes available only to them; other players can only use the same Great Old One if they defeat it and reawaken it, creating competition for the choice.