Cubist

Eagle-Gryphon Games, Bright World Games · Board game · 2014
2–4 · best 2 30–45 min Weight 1.9/5
7.3 rating Ludopedia
6.7 rating BGG
Buy
7.3 rating Ludopedia
6.7 rating BGG
Our Verdict
RECOMMENDED

An elegant and visually satisfying puzzle game for fans of spatial reasoning.

Highlights
  • Very intuitive stacking mechanics
  • Beautifully themed- art meets gaming
  • Quick-to-learn- easy to teach
Keep in mind
  • Dice luck can occasionally frustrate
  • Might feel too light for heavy gamers
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About the game

What you do in a play session

Get your artistic eye ready, because in Cubist, you're stepping into the shoes of an architect and sculptor competing to build the ultimate modern art museum! But there's a twist: your building blocks are dice. That's right,- these little cubes are your raw materials for creating stunning cubist installations.

Gameplay is all about how you manage these dice. On your turn, you roll two dice to add to your studio. From there, the real fun begins: arranging them to fulfill art commissions. Want to build something grand and vertical? Stack dice with identical numbers. Prefer a more avant-garde-looking base? Place dice with adjacent numbers side-by-side. You can also play it risky by going for high-reward commissions or play it safe by saving dice for later. If you get stuck, you can even call upon the expertise of- cubist masters to give you a boost.

Every successful installation helps you build the museum itself, bringing you closer to having your name etched on the building. It's a beautiful blend of pattern recognition,- spatial reasoning, and just enough dice-rolling-induced tension to keep things exciting. If you love puzzles that look as good as they play, Cubist is a must-play- experience that proves geometry can be incredibly fun!

Best player count

BGG community vote

2–4 players
2 BEST
3 REC
4 REC

Where to Buy

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Game details

Mechanics, categories, families and credits

Families

Crowdfunding: Kickstarter Theme: Fine Art and Art Museums
Publisher Eagle-Gryphon Games, Bright World Games
Designer Alf Seegert, Steven Poelzing
Artist Adam P. McIver, Franz Marc, Han Zou

Frequently Asked Questions

Quick answers before you buy

5 questions
How long does a game take?
Expect a session to last between 30 and 1-0 minutes.
Is it hard to learn?
Not at all! The rules are straightforward, though the strategy can get deep.
How many players can play?
It works great with 2 to 4 players.
Do I need to know about art history?
Nope! The art theme is just a beautiful backdrop for the- puzzle-solving- action.
Is there a lot of luck involved?
There is some-- due to the dice- but- your ability to manage them is what really matters.

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