How to Play Cyclades: Hades

Matagot, asmodee, Asterion Press · Board game · 2011
2–5 · best 4 60–90 min Weight 2.9/5
8.8 rating Ludopedia
8.0 rating BGG

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Objective of the Game

The Cyclades are currently at peace, but the sound of furious battles still echoes in our memories. Is this a long lasting peace or nothing but a short truce? There are whispers that Hades will soon return, bringing his undead phalanxes and ghost ships… Every city-state will need to demonstrate their skills at recruiting powerful heroes and gaining the favor of all the gods of Olympus, even terrifying Hades, to extend its supremacy over his opponents.

Preparation (Setup)

Module #1: Free positioning

The implementation of this module requires only equipment available in the original game box.

  1. Players follow the setup as stated in the basic rules, with the following modifications:
    • They receive 7 Gold pieces (instead of 5).
    • The board is left free of any military units.
  2. A preliminary round of betting will now be held to decide on which islands players are going to start the game.
  3. The gods tiles (take one less than the number of players, as indicated in the original game’s rules) are mixed and placed on the empty slots located above Apollo.
  4. Positioning is done following the auction rule described in the basic rules, with one specific constraint: during the preliminary round, there can be only one player on Apollo.
  5. Once the auction is ended, players pay their offerings, as planned.
  6. They then choose the islands on which they will start the game, starting with the player who won the auction on the first God, and ending with one who took cover with Apollo.
  7. In turn, a player receives: 2 troops + 2 fleets + an additional bonus depending on the God whose auction he won:
    • Poseidon: a fleet
    • Ares: a troop
    • Athena: a philosopher
    • Zeus: a priest
    • Apollo: a Prosperity Marker
  8. Players must deploy their troops on at least two different islands. The player who bet on Ares may choose to start with a third island, or to place two troops on one island and one troop on the second island.
  9. Similarly, they then spread their fleets on two different locations. Those locations must be adjacent to the islands where their troops are deployed. It is possible that the two fleets are placed on two different locations near the same island. The player who bet on Poseidon may choose to start with a third location, or to place two fleets on one location and one fleet on the second location.
  10. Once a player has completed his deployment, he places his marker on the last available slot determining the order of play in the next round. The player who bet on the next God then deploys in the same fashion.

Module #3: Heroes and Creatures

Before the start of the game, shuffle the new heroes and mythological creatures cards with the ones from the original game to form a common deck.

Module #4: Divine Favors

  1. At the beginning of the game, make a pile with the Priestess cards on the side of the board.
  2. Shuffle the “Magic Items” cards and put them, face down, in a pile near the game board.
  3. Shuffle the “Divine Favors” tiles and put them, face down, in a pile near the game board.

Fluxo do Jogo

The first round is a bit different because players will receive no income (but only for the first round).

Module #2: Hades & His Undead

At the beginning of a round, place the Hades tile next to the game board with the “Threat” side up. Place the Hades column on the “0” slot.

At the beginning of each round, before the “2 – The Gods” phase, a player rolls two combat dice, and advances the column according to the total number indicated by the dice. If the column reaches or passes the 9th slot, Hades will come into play and replace one of the other Gods!

Mix the gods tiles and place them in the usual manner. Then cover the tile of the active God placed just above Apollo, with the Hades tile showing its “Hades” side.

At the end of the round (that is, after the resolution of Apollo):

  • All undead units are removed from the board.
  • The Hades tile is placed back next to the board with its “Threat” side up, and the Hades column on the “0”.

Module #3: Heroes and Creatures

At the beginning of each round, just after the income phase, you must pay 2 Gold pieces for each hero you want to keep. If you do not pay this amount, the hero disappears. Remove the figure from the board, and remove the corresponding card from the game (it does not go back on the discard pile).

Module #4: Divine Favors

At the beginning of each turn, during the “2 – The Gods” phase:

  • If Hades comes into play (see module #2), re-shuffle all “Divine Favors” tiles (discarded or not) to form a new pile face down. (“Divine Favors” are not available when Hades is active).
  • Otherwise, draw the top tile of the “Divine Favors” pile and place it face-up next to the active God immediately above Apollo. The player whose offerings win the favor of this God will benefit both from the advantages of this God and from the Divine Favor placed next to that god.

At the end of the Action Phase, the Divine Favor tile is discarded (even if the player didn’t use its power).

Ações e Como Jogar

Hades

Hades allows the player to recruit undead (troops and/or fleets). Hades offers a free undead. It is possible to purchase extra undead, as follows:

  • The second undead costs 1 GP
  • The third one 2 GP
  • The fourth one 3 GP
  • The fifth one 4 GP

A player cannot purchase more than 4 extra undead in any given turn. But you can purchase a mix of troops and fleets. (For example, it is possible to recruit two fleets + 2 Troops for a total of 6 Gold).

The rules of movement and combat are exactly the same as for the movements associated with Poseidon and Ares. There is only one additional requirement: At least one undead military unit must join each move, regular troops can join but are not mandatory!

During combat, if defeated, the player controlling Hades chooses the order in which he loses its military units (he may choose undead or regular units depending on his future plans).

Heroes

Heroes come into play and are recruited in the same way as the mythological creatures. When a hero is recruited, put his (or her) figurine on one of your islands, and keep the card in front of you. This hero will remain in play as long as he (or she) lives and you pay their maintenance costs.

Each Hero is worth a troop figurine in combat, but has two additional abilities:

  • A military power of its own. This power is active when the hero takes part in combat.
  • A special power, usually coming with its own conditions, if you decide to sacrifice the hero during your Action phase. Apply this power and remove the Hero’s card from the game.

Important: you cannot sacrifice a hero during the turn he is recruited. You also cannot sacrifice a hero if you have selected Apollo. Note that if a Hero is killed in battle he cannot be sacrificed just before his last breath.

Heroes are mixed in with the mythological creatures and are recruited in the same way. But be careful! They are not mythological creatures. Therefore:

  • Temples do not provide a discount for the purchase of Heroes.
  • You cannot discard a Hero card through the Special power of Zeus.
  • There may be several Heroes on the same island. Heroes can be on the same island as a creature figurine.

Necropolis

There can be only one Necropolis on the board. This building must be built on an island controlled by the player and it fills a site usually reserved for a metropolis (Any other buildings already on this site are crushed, including a Metropolis).

Effect of building: For each regular military unit (That is to say living / not undead) eliminated from the board, whether in battle, or by effect of a mythological creature, a Gold piece is placed on the Necropolis. During the next income phase, the player controlling the island where the Necropolis is located takes all the Gold pieces from the Necropolis.

Note:

  • If a player takes possession of the island on which the Necropolis was built, he then controls it and he will take the Gold pieces during the next round.
  • When Hades comes into play later in the game, the player can build a new Necropolis: he then removes the Necropolis chip from its current position (leaving any Gold pieces on the island where they were placed) and places it on an island he controls.

Priestesses

Effect of priestesses:

  • You can discard a priestess to avoid paying the cost of maintaining a Hero.
  • You can discard a priestess to not discard a creature figurine and benefit from its effect for another turn.

Divine Favors

Each tile provides a Divine Favor bonus item (a Priestess or a Magic Item) and a power usable once during this Action Phase.

Magic Items

Magic Items are gained through some Divine Favor tiles. They are kept face-up by the player who claimed them, and may be used in the turn they are obtained or in the following round. Magic Items are discarded after use.

Fim de Jogo e Pontuação

Consulte o manual para detalhes sobre esta seção.

Dicas para Vencer

  • Managing your bets to combine optimal placement and power is a critical first step on the long road to glory!
  • Going directly to Apollo is usually not the smartest tactical choice because your opponents will be able to access the most powerful Gods with cheap offerings.
  • If you plan to conquer new islands during your turn, wait to use the power of Demeter. If you need Gold for a Creature or Hero, use it early.

Rules manual

Official PDF file

Prefer the Official PDF? Download the official Cyclades: Hades rulebook or browse it online with our AI rules assistant.
View Rulebook PDF

Frequently Asked Questions

Quick answers about the rules

5 questions
What is the objective of Cyclades: Hades?
The Cyclades are currently at peace, but the sound of furious battles still echoes in our memories. Is this a long lasting peace or nothing but a short truce? There are whispers that Hades will soon return, bringing his undead phalanxes and ghost ships… Every city-state will need to demonstrate their skills at recruiting powerful heroes and gaining the favor of all the gods of Olympus, even terrifying Hades, to extend its supremacy over his opponents.
How do you set up Cyclades: Hades?
Module #1: Free positioning The implementation of this module requires only equipment available in the original game box. Players follow the setup as stated in the basic rules, with the following modifications: They receive 7 Gold pieces (instead of 5). The board is left free of any military units. A preliminary round of betting will now be held to decide on which islands players are going to start the game. The gods tiles (take one less than the number of players, as indicated in the original…
How do you play Cyclades: Hades?
The first round is a bit different because players will receive no income (but only for the first round). Module #2: Hades & His Undead At the beginning of a round, place the Hades tile next to the game board with the “Threat” side up. Place the Hades column on the “0” slot. At the beginning of each round, before the “2 – The Gods” phase, a player rolls two combat dice, and advances the column according to the total number indicated by the dice. If the column reaches or passes the 9th slot…
How does Cyclades: Hades end, and how do you score?
Consulte o manual para detalhes sobre esta seção.
What are some tips for winning Cyclades: Hades?
Managing your bets to combine optimal placement and power is a critical first step on the long road to glory! Going directly to Apollo is usually not the smartest tactical choice because your opponents will be able to access the most powerful Gods with cheap offerings. If you plan to conquer new islands during your turn, wait to use the power of Demeter. If you need Gold for a Creature or Hero, use it early.
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