100.0
rating
Ludopedia
7.8
rating
BGG
Our Verdict
If you're already a D100 Dungeon fan and want to take your adventures to a new level of complexity and immersion, this book is packed with new features!
Highlights
- Lots of new rules
- More strategic depth
- New races and abilities
- Expands World Builder
- Difficulty adjustments
Keep in mind
- Increases complexity
- For experienced players
- May require more notes
HIGHLY RECOMMENDED
Rules manual not indexed yet
Upload the PDF rulebook to ask questions about this game with AI.
It's time to supercharge your D100 Dungeon adventures with Book 8: The Forgotten Tome Of Curious Rules! This expansion brings a flood of new features that will deepen and diversify your dungeon crawling sessions, whether you're a lone wolf or exploring in a party. Get ready to master new skills like Butchery, which allows you to loot specific monster parts, and Dual Wield, for those who prefer a more aggressive combat style. Weapon proficiency is now a thing, and you can even cheat death by seeking the gods' favor to resurrect your hero! Secret passages are no longer automatic, requiring you to find them, and pursuing escaping monsters adds an extra tactical layer. The book also expands the universe with new races, such as Gnomes and Half-Orcs, and revises the magic system, introducing mana and spell burn effects. Thrown weapons and ammunition for ranged attacks get detailed rules, and the increased value of treasured items will make treasure hunting even more exciting. For World Builder explorers, there are specific rules for party play, property buying, and even how to handle death and collect herbs or mine materials. And for those seeking a greater or more relaxed challenge, Hard and Easy modes adjust experience rewards. With epic dungeons, unidentified (and potentially cursed!) magic items, random events, and a square-based movement system, D100 Dungeon Book 8 is a feast for anyone looking to expand their experience and dive deeper into this fantasy universe.
GALLERY
4 photos · from the community
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
1
OK
2
OK
3
OK
4
OK
Loading playlist...
Finding best prices...
Prices unavailable at this time.
Price history — last 6 months (lowest new offer)
Mechanics
Categories
Families
Publisher
(Web published)
Designer
Martin Knight
Who is D100 Dungeon Book 8 for?
This expansion is perfect for players who already know and love the D100 Dungeon system and want to add more depth, complexity, and variety to their solo or cooperative campaigns. It's not a good starting point for beginners.
Do I need previous books to play?
Yes, as an expansion, you will need to have the D100 Dungeon base game and likely some of the previous books (especially Book 4, mentioned regarding property prices) to fully enjoy all the new features Book 8 offers.
What are the main new features this book adds?
It introduces a wide range of rules, such as monster butchery, dual wielding, weapon proficiency, new races, a mana system for magic, ammunition rules, random events, difficulty modes (Hard/Easy), and expansions for the World Builder.
Does the game become more complex with this expansion?
Definitely! Book 8 adds many layers of rules and details, making the experience richer and more strategic, but also more demanding in terms of management and note-taking. It's for those seeking a greater challenge.
Can I play D100 Dungeon Book 8 in a group?
Yes! While D100 Dungeon is known for its solo experience, Book 8 expands options for party play, especially within the World Builder, allowing you and your friends to explore together.
How long does a game session last with the new rules?
Game time can vary widely (from 5 to 90 minutes or more, depending on the depth of your adventure and how many new rules you are exploring). With the addition of more mechanics, sessions might extend a bit longer to accommodate the new options.