8.0
rating
Ludopedia
7.4
rating
BGG
Our Verdict
If you already got hooked on Dark Moon and crave more suspicion and twists, this expansion is for you! Shadow Corporation adds an extra layer of paranoia that will keep everyone watching everyone else.
Highlights
- More betrayal and paranoia
- New characters and actions
- Optional modules for more chaos
- Heightens social tension
Keep in mind
- Requires the base game
- Even harder to trust
- Steeper learning curve
FOR GENRE FANS
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Get ready for an extra layer of paranoia in Dark Moon: Shadow Corporation! This expansion injects a dose of suspicion into your Titan experience. The nefarious Company, with its own sinister agenda, enters the fray, sending an evacuation ship that could be used to smuggle an infected traitor. They won't stop at anything, interfering with tasks and even threatening miners and their loved ones to ensure their goals are met. And the kicker: a fanatically loyal Company Man might be hiding among you, a wolf in sheep's clothing! With the Company lurking in the shadows and tainting every decision, the question "Who can I trust?" becomes even more critical and difficult to answer. Shadow Corporation introduces new characters with unique abilities, unprecedented actions that can shift the game's momentum, surprising events that heighten the tension, and new ways for the game to conclude. Furthermore, the expansion offers two optional modules you can add to ramp up the mistrust and paranoia among players, making each game an even more intense and unpredictable experience. If you enjoy games with betrayal and heavy social interaction, this expansion is a must-have to spice up your Dark Moon sessions.
GALLERY
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In English
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Mechanics
Categories
Publisher
Stronghold Games
Designer
Evan Derrick
Artist
William Bricker
Do I need the base game Dark Moon to play this expansion?
Absolutely! Dark Moon: Shadow Corporation is an expansion and requires the base game Dark Moon to be played.
How many players can play with the expansion?
The expansion maintains the player count of the base game, so you can play with 3 to 7 people.
Does the expansion make the game harder?
Yes, it adds more complexity and options, as well as increasing general mistrust, which can make games more challenging and intense.
What are the new components?
The expansion brings new characters, action cards, event cards, and components for optional modules, increasing variety and replayability.
Is it harder to find out who the traitor is with this expansion?
Definitely! The introduction of the Company and their methods of influence makes bluffing and deduction even more complicated, increasing paranoia.
Does the expansion have a lot of text on the cards?
The text on the cards is minimal and easy to memorize, so language barrier shouldn't be a major issue.