7.9
rating
Ludopedia
7.0
rating
BGG
Our Verdict
Perfect for those with large groups who love political and territorial conflicts in horror settings.
Highlights
- Supports up to 11 players
- Dynamic territorial combat
- Intriguing Lone Wolf module
- Brisk pace with sand timer
Keep in mind
- Requires two base games for variants
- Significantly increases complexity
FOR GENRE FANS
Rules manual not indexed yet
Upload the PDF rulebook to ask questions about this game with AI.
If you thought surviving the winter was hard, buckle up, because the fight just got uglier. 'Dead of Winter: Warring Colonies' isn't just a pile of new cards; it's a radical shift in game dynamics. The expansion delivers 15 new survivors, 50 crossroad cards, 43 items, and 11 crisis cards that can be mixed into the base game, but the real magic lies in the new variants.
In the 'Warring Colonies' variant, the game scales up for larger groups (4 to 11 players!). Instead of just fighting zombies, you're now facing off against another colony of survivors battling for territory. The combat system has been overhauled with tactics cards, bullet tokens, and 12-sided dice, turning the experience into an intense strategic and territorial struggle. To spice things up, new joint-colony crises force players to cooperate under pressure or openly betray each other to survive.
To prevent the game from becoming an endless debate, the expansion introduces simultaneous turns and a sand timer, keeping the pace brisk and frantic. For those who prefer the 'lone wolf' style, there's a specific module where one player acts alone, hiding in their own den and carrying out secret missions that can either aid or sabotage both colonies. It's the perfect dose of chaos for those who love the tension of Dead of Winter but want more direct conflict and more people at the table.
In the 'Warring Colonies' variant, the game scales up for larger groups (4 to 11 players!). Instead of just fighting zombies, you're now facing off against another colony of survivors battling for territory. The combat system has been overhauled with tactics cards, bullet tokens, and 12-sided dice, turning the experience into an intense strategic and territorial struggle. To spice things up, new joint-colony crises force players to cooperate under pressure or openly betray each other to survive.
To prevent the game from becoming an endless debate, the expansion introduces simultaneous turns and a sand timer, keeping the pace brisk and frantic. For those who prefer the 'lone wolf' style, there's a specific module where one player acts alone, hiding in their own den and carrying out secret missions that can either aid or sabotage both colonies. It's the perfect dose of chaos for those who love the tension of Dead of Winter but want more direct conflict and more people at the table.
GALLERY
11 photos · from the community
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
4
REC
5
BEST
6
BEST
7
BEST
8
REC
9
REC
10
OK
11
OK
Loading playlist...
Finding best prices...
Prices unavailable at this time.
Price history — last 6 months (lowest new offer)
Mechanics
Categories
Families
Publisher
Plaid Hat Games, Arclight Games, CrowD Games, Cube Factory of Ideas, Edge Entertainment, Galápagos Jogos, Game Harbor, Raven Distribution
Designer
Colby Dauch, Isaac Vega, Jonathan Gilmour-Long, Timothy Meyer
Artist
David Richards, Fernanda Suárez, Peter Wocken
Which games do I need for full functionality?
For the 'Warring Colonies' and 'Lone Wolf' variants, you need both 'Dead of Winter: A Crossroads Game' and 'Dead of Winter: The Long Night'.
Can I play with more people?
Yes! The Warring Colonies variant allows the game to accommodate 4 to 11 players, greatly expanding the game's scale.
Does the game slow down with more players?
Not necessarily. The expansion includes simultaneous turns and a sand timer specifically to keep the game agile and frantic.
What is the Lone Wolf module?
It's a mode where one player plays alone, hiding in their own den, influencing the other teams through secret missions.
Is it too complex?
The weight is medium-high (3.1 on BGG). If you've mastered the base game, the learning curve is smooth, but it adds layers of tactics and combat that require focus.