Descent: Journeys in the Dark – Quest Compendium – Volume One

Fantasy Flight Games · Board game · 2009
2–5 · best 3, 4, 5 240 min Weight 3.1/5
6.3 rating Ludopedia
7.3 rating BGG
Buy · from US$ 19.89
6.3 rating Ludopedia
7.3 rating BGG
Our Verdict
HIGHLY RECOMMENDED

If you're a Descent fan craving more adventure, this compendium is a feast! It packs 16 new missions to extend the fun.

Highlights
  • More epic scenarios
  • Variety of challenges
  • Weighty content
  • Expands base game
Keep in mind
  • Extensive translation needed
  • Requires base game
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About the game

What you do in a play session

Hey everyone! Ready to supercharge your Descent: Journeys in the Dark sessions? The Quest Compendium – Volume One is that adventure feast your collection has been missing. It packs 16 brand-new scenarios, crafted by a heavyweight team from the board game world, that will throw you into breathtaking situations. Just imagine: you and your crew getting caught in the middle of a feud between vengeful spirits, unraveling a demonic puzzle that threatens the world, or even receiving a cosmic plea for help that could alter reality. Each scenario is a gateway to a universe of challenges, with twists that will test your strategies and RPG skills. We know Descent is already a fantastic adventure and fantasy epic, but this compendium takes it up a notch, bringing more complex and intriguing quests, with that blend of combat and exploration we love. And the best part? It's all in one slick 96-page hardcover volume, perfect for your shelf. If you're a fan of dice-rolling, strategic combat, and living epic stories, this one's for you. Get ready for hours of fun and challenges, because the Quest Compendium isn't messing around!

Expansion for

Published additional content

1 items

Best player count

BGG community vote

2–5 players
2 REC
3 BEST
4 BEST
5 BEST

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Game details

Mechanics, categories, families and credits

Families

Game: Descent – Journeys in the Dark Setting: The Realms of Terrinoth
Publisher Fantasy Flight Games
Designer Chris Pramas, Corey Konieczka, Daniel Clark (I), J. D. Wiker, Jason Steinhurst, Jeff Tidball, John Kovalic, Keith Baker, Kenneth Hite, Kevin Wilson, Matt Forbeck, Mike Selinker, Monte Cook, Philip Reed, Ray Winninger, Robert A. Kouba, Teeuwynn Woodruff, Will Hindmarch
Artist Brian Schomburg, Casey Ryan, WiL Springer

Frequently Asked Questions

Quick answers before you buy

6 questions
Do I need the base game Descent: Journeys in the Dark to use this compendium?
Absolutely! The Quest Compendium is an expansion, so you need the base game Descent: Journeys in the Dark to play the scenarios included here.
How many players can participate in these new adventures?
Just like the base game, the Quest Compendium is designed for 2 to 5 players. Gather your crew to face these challenges!
Does the game time change much with these new scenarios?
Each scenario has its own duration, but expect to invest significant time. The estimate is around 240 minutes per session, so be prepared to dive deep into the adventures!
Does the complexity of the game increase with this expansion?
The overall complexity of the base game is around 3.11/5. These scenarios were created by experienced designers and might offer more elaborate challenges, but the core mechanics remain the same.
Do I need to know English to play?
Yes, unfortunately. The compendium has extensive text and requires considerable translation to be played in English.
Does this compendium bring new physical components or just scenarios?
This volume primarily focuses on the 96-page book with the 16 scenarios. It doesn't introduce new physical components on its own but utilizes those from the base game.