Descent: Journeys in the Dark (Second Edition) – The Chains That Rust

Fantasy Flight Games, Edge Entertainment, Galakta · Board game · 2016
8.5 Ludopedia 8.2 BGG 2–5 120+ min Weight 3.5/5
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8.5 rating Ludopedia
8.2 rating BGG
Our Verdict
FOR GENRE FANS

Descent fans looking for more content and new strategies will love this expansion! It deepens the experience with more challenges and options.

Highlights
  • Engaging new campaign
  • More monsters and challenges
  • Innovative hybrid classes
Keep in mind
  • High language dependency
  • Requires base game
  • Short campaign
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About the game

What you do in a play session

The heroes' journey in Descent continues into the mists of the Mistlands with 'The Chains That Rust,' an expansion that plunges players into a realm of uncertainty and peril. Waiqar the Undying and his undead hordes lurk in the fog, and even long-time allies seem distant and unknown. The very atmosphere seems to conspire against the adventurers, tainting them and binding them to this shadowy land. The only certainty is the desperate need to escape.

This expansion introduces a new one-act campaign that can be played independently or as a direct sequel to 'Mists of Bilehall.' The Overlord gains new tools to make the heroes' lives difficult, with new 'Tainted' cards and an unprecedented Overlord class. To increase the challenge, eight new monster miniatures invade the battlefield, expanding the villain's arsenal. An exciting novelty for the hero players is the introduction of hybrid classes, allowing them to combine abilities from different archetypes for the first time, opening up new strategies and customizations. Prepare to face even deadlier dangers and uncover the dark secrets of the Mistlands in this electrifying addition to the Descent universe.

Expansion for

Published additional content

1 items

Best player count

BGG community vote

2–5 players
2 OK
3 OK
4 OK
5 OK

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Game details

Mechanics, categories, families and credits

Families

Components: Miniatures Creatures: Monsters Game: Descent – Journeys in the Dark Mechanism: Campaign Games Setting: The Realms of Terrinoth
Publisher Fantasy Flight Games, Edge Entertainment, Galakta, Giochi Uniti, Heidelberger Spieleverlag
Designer Kara Centell-Dunk
Artist Andrew Bosley, David Griffith, Dmitry Burmak, Émile Denis, Enrique Rivera, Jordan Kerbow, Nicholas Gregory, Stephen Somers, Yoann Boissonnet

Community

Data from BoardGameGeek

3,506owners
368wishlist
106want to play

Frequently Asked Questions

Quick answers before you buy

6 questions
Do I need the base game 'Descent: Journeys in the Dark (Second Edition)' to play this expansion?
Yes, 'The Chains That Rust' is an expansion and requires the base game to be played.
What is the average playtime for this expansion's campaign?
The campaign is described as 'one-act,' suggesting a shorter duration than the base game's full campaigns. However, the total time can vary depending on player pace and mission complexity. Expect something between 2 to 4 hours.
How many players can participate in this expansion?
Like the base game, this expansion is for 2 to 5 players.
How complex is 'The Chains That Rust' compared to the base game?
The overall complexity remains similar to the base game, but the introduction of hybrid classes and new Overlord mechanics might add an extra layer of strategy and challenge.
What new components come in this expansion?
The expansion includes new cards (Tainted and Overlord class), 8 monster miniatures, and components for the new campaign.
Is it necessary to have the base game translated to play this expansion?
Yes, Ludopedia indicates 'Extensive Language Dependency' and 'Needs an almost complete translation to be played.' If your base game is not translated, you will face difficulties.