Descent: The Sea of Blood

Fantasy Flight Games, Edge Entertainment, Heidelberger Spieleverlag · Board game · 2009
7.8 Ludopedia 7.4 BGG 2–5 · best 5 240 min Weight 3.4/5
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7.8 rating Ludopedia
7.4 rating BGG
Our Verdict
FOR GENRE FANS

If you love Descent and want to sail into new adventures, this expansion is for you! It adds a cool maritime twist with new tiles and quests.

Highlights
  • New sea mechanics
  • Island and ship exploration
  • Expands the world of Terrinoth
  • Awesome thematic components
Keep in mind
  • High language dependency
  • Requires the base game
  • Long campaigns need organization
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About the game

What you do in a play session

Prepare to set sail on new adventures with Descent: The Sea of Blood! This expansion takes the action to the high seas, adding a nautical twist to your Descent campaign. Imagine exploring mysterious islands across vast oceans, with new tiles representing open waters and island landscapes. And don't forget the ships! New components bring ship decks to life, complete with cannons ready for action. The main map also gains new sea areas and exotic destinations, expanding the world of Terrinoth for those who love to explore every corner.

Sea travel rules and adventures have been revamped to bring the feeling of navigating the seas, with new challenges and treasures awaiting you. To complete the package, you'll find brand-new equipment and treasure cards, as well as practical tuck boxes to store everything during those campaigns that stretch for weeks. It's the perfect expansion for those who want to change the scenery and dive into new stories, while maintaining the essence of Descent with tactical combat and exploration. Keep in mind that the game requires a good command of the language, as translating cards and rules is essential to fully enjoy the experience.

Expansion for

Published additional content

1 items

Best player count

BGG community vote

2–5 players
2 OK
3 REC
4 REC
5 BEST

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Game details

Mechanics, categories, families and credits

Families

Game: Descent – Journeys in the Dark Mechanism: Campaign Games Setting: The Realms of Terrinoth
Publisher Fantasy Flight Games, Edge Entertainment, Heidelberger Spieleverlag, Stupor Mundi
Designer Kevin Wilson, Robert A. Kouba, Sally Karkula
Artist Alex Aparin, Amanda Sartor, Andrew Navaro, Anna Christenson, Brian Schomburg, Chris Maldior, Dimitri Bielak, Felicia Cano, Frank Walls, Henning Ludvigsen, Jason Caffoe, Jesper Ejsing, Johannes Holm, John Moriarty, Raymond Gaustadnes, WiL Springer, Yoann Boissonnet, Zoe Robinson

Community

Data from BoardGameGeek

3,525owners
192wishlist
51want to play

Frequently Asked Questions

Quick answers before you buy

6 questions
Do I need the base Descent game to play this expansion?
Yes, absolutely! The Sea of Blood is an expansion and requires the base game Descent: Journeys in the Dark to be played.
How long does a game or campaign take with this expansion?
The base game time for Descent is already considerable, usually around 3-4 hours per session. Full campaigns, especially with expansions, can span many sessions over weeks or months.
Is the game in English?
Yes, the game is originally in English, and this expansion, like the base game, has language dependency. You will need to translate cards and rules to play.
How many players are involved?
Just like the base game, this expansion is for 2 to 5 players. Typically, one player takes on the role of the Overlord (villain), and the others control the heroes.
Does the game's complexity increase significantly with this expansion?
The overall complexity remains similar to the base game, but the new navigation rules and maritime scenarios add new tactical and strategic layers that players will need to master.
What are the main new components included in the box?
You'll find new board tiles representing the sea and islands, treasure and equipment cards, as well as new adventures and rules focused on sea travel and naval combat.