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rating
Ludopedia
6.9
rating
BGG
Our Verdict
RECOMMENDED
If you love dice battles in fantasy settings, Dungeon Dice: Familiar Pack will blow your mind.
Highlights
- Unique ability variety
- Strengthens dice mechanics
- Expands Dungeon Dice universe
- Facilitates strategic depth
Keep in mind
- Not a standalone game
- Only one roll per combat
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About the game
What you do in a play session
Dungeon Dice: Familiar Pack brings a burst of new possibilities for fans of the Dungeon Dice base game. The set introduces five fresh familiars – Faerie, Rat, Serpent, Wolf, and Baby Dragon – that enter the table as regular monsters, but with a twist: each time you encounter one, you can roll a die once per combat to activate a unique ability. Think of each familiar as a mini‑hero with powers that can swing the battle – the Faerie can tilt luck in your favor, the Rat can steal health points, the Serpent can deal extra damage, the Wolf can heal allies, and the Baby Dragon can unleash fire. This mechanic adds an extra layer of strategy: you decide when to use the roll, trying to pair the familiar’s ability with the combat situation. The expansion also ups the monster variety, keeping the game fresh and unpredictable, and works seamlessly with the dice‑rolling system that already dominates Dungeon Dice. If you enjoy building combos, testing tactics, and seeing how each familiar can turn the tide, this expansion is a sweet upgrade that will extend the game’s replayability and fun.
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Best player count
BGG community vote
2
OK
3
OK
4
OK
Soundtrack
Ambience suggested by Melodice
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Where to Buy
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Potluck Games
Designer
Sam Coates
Artist
Cam Kendell
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
How many players can play?
The Familiar Pack works with 2 to 4 players, just like the base game.
How long does a game last?
A typical session takes 20 to 30 minutes, depending on the number of combats.
What is the complexity level?
Medium. It’s easy to learn, but the familiars’ abilities add a strategic layer.
What components are included?
Five familiar cards, five six‑sided dice, and life and damage tokens.
Who is this expansion for?
For players who own Dungeon Dice and want more monster variety and combat tactics.
How does the familiar rolling work?
When you encounter a familiar, you can roll a die once per combat to activate that familiar’s specific ability.