Dungeon Fighter in the Chambers of Malevolent Magma

Horrible Guild, Devir, Galápagos Jogos · Board game · 2022
1–4 Solo 45–60 min Weight 2.0/5
8.8 rating Ludopedia
7.7 rating BGG
Buy · from US$ 39.99
8.8 rating Ludopedia
7.7 rating BGG
Our Verdict
RECOMMENDED

If you love fast co‑op, bouncy dice and a good laugh, this edition hits the spot.

Highlights
  • fun bouncy dice
  • innovative target board
  • short playtime
Keep in mind
  • can get repetitive
  • dice luck matters
Rules manual not indexed yet Upload the PDF rulebook to ask questions about this game with AI.

About the game

What you do in a play session

The second edition of Dungeon Fighter arrives a decade after the original, dropping players into the Chambers of Malevolent Magma. The core premise stays the same – a party of 1‑4 heroes works together to explore a dungeon, battle bizarre monsters, and defeat the final boss – but everything has been refreshed. The centerpiece is a set of bouncy d8 dice that must be thrown onto specific spots of a unique target board. Each zone on the board triggers different effects, so precise throws decide whether you advance, slay an enemy, or suffer a setback. The game employs open drafting: at the start each player picks a hero, weapon and abilities from a pool of options, ensuring every session feels fresh. Rules have been streamlined yet still demand focus and dexterity, preserving the tension of landing the perfect roll. In addition to classic cooperative play, there are solo modes and difficulty variants, allowing a single player to tackle the underground volcano alone. Components are vibrant – hero miniatures, monster tokens, room cards, and a double‑sided target board – all fitting into a medium‑sized box. Playtime runs 45‑60 minutes with a light weight (2/5), making it ideal for those who want tactical depth without a rulebook marathon. The humor shines through monster names and exaggerated art, keeping the mood light even as magma threatens to erupt. In short, Dungeon Fighter 2nd Edition offers a fast‑paced, laugh‑filled cooperative experience with bouncy dice and plenty of action, perfect for groups that love to play, joke, and feel the rush of a solid dungeon crawl.

Rules videos

Learn by watching before you open the box

1 videos

Best player count

BGG community vote

1–4 players
1 OK
2 OK
3 OK
4 OK

Where to Buy

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Game details

Mechanics, categories, families and credits

Families

Category: Dungeon Crawler Crowdfunding: Kickstarter Game: Dungeon Fighter
Publisher Horrible Guild, Devir, Galápagos Jogos, Lavka Games, Lucrum Games
Designer Aureliano Buonfino, Lorenzo Silva, Lorenzo Tucci Sorrentino
Artist Giulia Ghigini

Community

Data from BoardGameGeek

726owners
90wishlist
14want to play

Frequently Asked Questions

Quick answers before you buy

5 questions
How many players can join?
1 to 4 players, with a solo mode included.
What’s the typical playtime?
Between 45 and 60 minutes, depending on the chosen difficulty.
Do I need prior experience with Dungeon Fighter?
No. The rules have been streamlined and the tutorial covers everything you need.
What components are included?
Hero miniatures, bouncy d8 dice, monster tokens, room cards, a double‑sided target board, and status markers.
Who is the game best for?
Groups that enjoy light co‑op, humor and dexterity challenges, including families with teens.

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