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rating
Ludopedia
5.7
rating
BGG
Our Verdict
RECOMMENDED
If you love fast card games and are familiar with Magic's colors, Earthquake will grab you instantly.
Highlights
- Simple, quick rules
- Fun special cards
- 30‑minute rounds
Keep in mind
- Weak Magic tie‑in
- Limited strategic depth
Rules manual not indexed yet
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About the game
What you do in a play session
Earthquake, also known as CHOMP: Earthquake Promo Card, debuted as one of Wizards' first non‑collectible card releases. The game features five suits mirroring Magic's colors – white, blue, black, red, and green – plus a handful of special cards that spice things up. Each round starts by discarding everything you played last turn, then you may lay down a same‑suit set (cards numbered 1 to 7) or a special card. If you wish, you can make a second play in the same round, either another set or another special. After playing, you draw back up to seven cards. Scoring is straightforward: the number of cards you just placed multiplied by the numeric value of the suit, also counting any cards of that suit already on the table. Special cards can wipe the table clean, score a flat 5 points, let you make unlimited plays, or grant you four extra cards. The goal is to be the first to reach 100 points. With a playtime of roughly 30 minutes and very light rules (weight 1.05/5), the game suits players who enjoy quick card duels with a dash of color‑based strategy and occasional surprises from the specials. No extra components beyond the cards make it portable and easy to set up. If you’re a Magic fan or simply like card games that reward set collection, Earthquake is a solid addition to your shelf.
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Best player count
BGG community vote
3
REC
4
BEST
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Categories
Families
Publisher
Wizards of the Coast
Designer
Mike Elliott
Artist
Ron Spears, Sonia Telesco
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
How many players can play?
3 to 4 players.
How long does a game last?
About 30 minutes.
What is the complexity level?
Very low, great for beginners.
What components are needed?
Just the deck of cards provided.
Who is the game best suited for?
Magic fans, quick‑play card gamers, and anyone looking for a short match.