Elfenland

AMIGO, 999 Games, Albi · Board game · 1998
2–6 · best 4 60 min Weight 2.2/5
7.5 rating Ludopedia
6.7 rating BGG
Buy
7.5 rating Ludopedia
6.7 rating BGG
Our Verdict

Fans of light strategy with a fantasy twist will love Elfenland!

Highlights
  • Open planning and group fun
  • Dynamic route pacing
  • Card and tile combo
Keep in mind
  • No pure combat
  • Requires detail focus
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About the game
Elfenland is that classic travel game that makes you feel the wind on a dragon’s wings or the lightness of a magic cloud. The goal is simple: cross as many of the 20 elf cities as possible in just four rounds while collecting points for each stop. Each player starts at the Capitol, receives a stack of transport cards (giant pigs, elf carts, unicorns, rafts, clouds, troll wagons, dragons) and also has a secret “home” card that, at the end, determines whether you gain or lose bonus points. The core mechanic revolves around hand management and open tile drafting. At the start of each round, you see five tiles but can choose to draw one from a face‑down pool – that choice can change everything. After receiving four tiles, each player places one on a road between cities. Only one tile per road, so if someone else already placed theirs, you can use theirs if you have the right card. This creates a strategic dance where you can help or hinder others by putting a slow transport on their path. Movement is point‑to‑point: you need cards matching the terrain (mountain, forest, desert) to cross a road with a tile. If you lack the right card, you can “caravan” by paying three cards of any type. Each round ends with the actual movement of characters, where you collect tokens from visited cities. If you visit all 20 cities before round four, you win automatically. Otherwise, at the end of round four, the home cards are revealed and you subtract points based on distance from home. What makes Elfenland fun is the mix of early planning (open drafting), real‑time route building, and the tension of deciding whether to use your tile or let the opponent use yours. The game is well balanced, takes about 60 minutes, and works for 2 to 6 players. If you like light strategy games with a fantasy touch and want to try something that demands both macro and micro tactics, Elfenland is a solid pick. If you prefer pure city‑building or war‑strategy games, you might find the pace a bit slower.
Rules videos

In English

BEST PLAYER COUNT
2 OK
3 REC
4 BEST
5 REC
6 REC
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Game details

Categories

Families

Animals: Wild boar Creatures: Dragons Creatures: Fairies / Elves / Pixies Creatures: Trolls Creatures: Unicorns Digital Implementations: Board Game Arena Game: Elfenroads
Publisher AMIGO, 999 Games, Albi, Corfix, Hobby World, Midgaard Games, Rio Grande Games
Designer Alan R. Moon
Artist Alan R. Moon, Doris Matthäus
Frequently Asked Questions
How long does an Elfenland game take?
On average, a game lasts about 60 minutes, depending on player experience.
How many players does Elfenland support?
Elfenland works best with 2 to 6 players, but any number within that range is fine.
What is the difficulty level of Elfenland?
The game has a medium difficulty; it requires planning and focus, but isn’t overly complex.
What components come in the box?
The game includes 20 city cards, 40 transport cards, 60 transport tiles, 6 player markers, 6 city markers, and a rulebook.
Is Elfenland suitable for kids?
Yes, kids 10 and up can play, but they should be supervised by an adult or more experienced player.
What’s the best winning strategy?
Try to balance city collection with keeping enough transport cards to cross key routes.
Is there a digital version of the game?
Yes, there’s an online version available on Board Game Arena for remote play.