Cover of the game Empires: Builder Expansion

Empires: Builder Expansion

Eagle-Gryphon Games · Board game · 2011
Ludopedia
8.2 Ludopedia
BoardGameGeek
7.5 BoardGameGeek
Players
3–6 · best 4
Play Time
90 min
Weight
Weight 2.9/5
Year
Year 2011
Minimum age
Minimum age 13+
Buy
8.2 rating Ludopedia
7.5 rating BoardGameGeek
Our Verdict
HIGHLY RECOMMENDED

This expansion is a must-have for Age of Empires III fans looking to spice up their sessions. It adds depth with the Builder specialist and creates better asymmetry between nations, all while bumping the player count to six. It refines the base game without unnecessary bloat, keeping the experience engaging and fun.

Highlights
  • Supports up to six players
  • Builder specialist adds depth
  • Asymmetric powers for nations
  • New buildings accelerate gameplay
Keep in mind
  • Increases total playtime
  • Requires the base game
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About the game

What you do in a play session

If you are a fan of Age of Empires III: The Age of Discovery and feel like your table needs a bit more historical flavor and strategic variety, the Empires: Builder Expansion is the upgrade you have been waiting for. This expansion doesn't just bring a breath of fresh air to the base game, but it also solves that headache of having a sixth player wanting to join the session. With the inclusion of a complete set of purple colonists, you can now bring colonial chaos and expansion to up to six people without breaking the flow.

The highlight here is the introduction of the 'Builder' specialist. This new character completely changes the scoring dynamics in regions, rewarding those who invest heavily in infrastructure and cities. Additionally, it offers a valuable discount on the Capital Building track, making your empire's development much more efficient. Speaking of buildings, the expansion adds 20 new Capital Buildings. Some of them are true wildcards, costing zero and offering instant effects that can save your round if cash is tight, such as gaining extra specialists or free trade goods.

Another point that experienced players will love is the inclusion of rules for a 'historical start'. Now, each nation has unique abilities and specific starting buildings, which gives a much stronger identity to the Spanish, English, Dutch, and others. You really feel like you are playing with a distinct power, with strategies that reflect the style of each civilization. Classic elements like the 'Mint' and 'Overpopulation' also make an appearance, adding extra layers of complexity and economic management that elevate the base game experience. It is the type of expansion that doesn't try to reinvent the wheel, but refines it, making the game deeper, more balanced, and, above all, more fun for those who already master the original mechanics.

Expansion for

Published additional content

1 items

Rules videos

Learn by watching before you open the box

1 videos

Best player count

BGG community vote

3–6 players
3 REC
4 BEST
5 BEST
6 OK

Where to Buy

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Game details

Mechanics, categories, families and credits

Families

Game: Empires (Glenn Drover) Players: Expansions Changing Player Count
Publisher Eagle-Gryphon Games
Designer Glenn Drover
Artist Paul Niemeyer, Sean Brown

Community

Data from BoardGameGeek

1,135owners
263wishlist
91want to play

Frequently Asked Questions

Quick answers before you buy

5 questions
Can I play this without the base game?
No, this is an expansion and requires Age of Empires III: The Age of Discovery to play.
How many players does it add?
It allows the game to be played with up to 6 players, including a full set of purple components.
Does it increase playtime significantly?
Since it adds an extra player and new strategic options, expect the game to last a bit longer than the base game.
What does the 'Builder' specialist do?
It boosts your victory points in regions and provides discounts on the Capital Building track.
Do the nations feel very different?
Yes, with the new historical start rules, each nation gains unique abilities and starting buildings, adding more flavor to your empire.