8.8
rating
Ludopedia
7.9
rating
BGG
Our Verdict
FOR GENRE FANS
Want to level up your Endeavor: Age of Sail? This micro-expansion brings new cards to boost your area control and give you that edge!
Highlights
- Powerful new cards
- Adds strategic depth
- Easy to integrate
- Decisive comeback potential
Keep in mind
- For experienced players only
- Can shift the meta
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About the game
What you do in a play session
If you enjoy dominating regions and want to give your Endeavor: Age of Sail games an extra boost, this Dominium micro-expansion is for you! It introduces six Level 6 cards designed to supercharge your strategy, whether you're playing with Age of Expansion or Age of Sail. Each card is a significant upgrade, offering a cool stat boost and a unique ability that could be the deciding factor in your victory. The goal is to allow you to delve deeper into the history and specifics of the game's six regions with a more focused effort. These cards are perfect for players already familiar with the base game who want to add another layer of depth and tactical options without overcomplicating things. They integrate well with the area majority and influence mechanics, breathing new life into strategies focused on planning and executing masterful moves. It's a small expansion, but it has the potential to significantly impact the endgame, so keep an eye on how your opponents leverage these new advantages!
Expansion for
Published additional content
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Best player count
BGG community vote
2
REC
3
OK
4
REC
5
OK
Soundtrack
Ambience suggested by Melodice
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Where to Buy
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Burnt Island Games, Grand Gamers Guild, Board Game Circus, CrowD Games, Frosted Games
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
Does this expansion significantly change the base game?
It adds new options and can greatly influence strategy, but it doesn't alter the fundamental rules of the base game. It's more of a 'power-up' than a overhaul.
Do I need to have played Endeavor: Age of Sail to understand this expansion?
Absolutely! This is a micro-expansion designed for players who already master the base game and want to add more strategic flavor.
How many new cards come in this expansion?
There are six Level 6 cards, each with a unique benefit and a stat boost to help you dominate regions.
Can I use these cards with the base game without other expansions?
Yes! The cards are designed to work with both the 'Endeavor: Age of Sail' base game and the 'Age of Expansion' expansion.
Does the game's complexity increase significantly with these cards?
The overall complexity doesn't increase drastically, but the new tactical options require a good understanding of the game to be used effectively.
What player count is this expansion for?
It's designed for the same player counts as the base game, which typically ranges from 2 to 5 players.
Is it worth it for casual players?
If you're comfortable with the basic rules and want more variety and strategic options, yes. If you're still learning the ropes, it might be better to focus on the core game first.