8.3
rating
Ludopedia
7.2
rating
BGG
Our Verdict
HIGHLY RECOMMENDED
If you enjoy Fantasy Realms and want more excitement and risky decisions, this expansion is a great pick! It adds a "high stakes" feel that makes the game even more addictive.
Highlights
- New combos and strategies
- Risk/reward decisions
- More variety and replayability
- Flexible modular expansion
Keep in mind
- Cursed items give negative points
- Slightly increases complexity
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About the game
What you do in a play session
If you enjoyed the base game Fantasy Realms and want to add some extra spice to your matches, "The Cursed Hoard" is the right choice! This expansion brings two new features that can be used together or separately, giving your card collection a fresh boost.
The first addition is "Cursed Items." Imagine having cards that grant you incredible powers, like playing twice in a row or hiding what you've discarded. Sounds great, right? But beware: using these powerful items means gaining negative points at the end of the game. The stronger the power, the greater the curse! It's a calculated risk that adds an extra layer of strategy and tense decisions.
The second part of the expansion introduces three new suits: Buildings, Mythical Creatures, and Undead. This means 47 more cards to mix into the main deck, opening up a range of new combinations and combos. Now you can build your realm with imposing structures, attract fantastic beings, or dominate the underworld with armies of the undead. The base game is already fast and addictive, and "The Cursed Hoard" elevates that experience, maintaining the simplicity of the rules while adding depth and that "just one more game" feeling. Perfect for those who want more variety without overcomplicating things.
The first addition is "Cursed Items." Imagine having cards that grant you incredible powers, like playing twice in a row or hiding what you've discarded. Sounds great, right? But beware: using these powerful items means gaining negative points at the end of the game. The stronger the power, the greater the curse! It's a calculated risk that adds an extra layer of strategy and tense decisions.
The second part of the expansion introduces three new suits: Buildings, Mythical Creatures, and Undead. This means 47 more cards to mix into the main deck, opening up a range of new combinations and combos. Now you can build your realm with imposing structures, attract fantastic beings, or dominate the underworld with armies of the undead. The base game is already fast and addictive, and "The Cursed Hoard" elevates that experience, maintaining the simplicity of the rules while adding depth and that "just one more game" feeling. Perfect for those who want more variety without overcomplicating things.
Expansion for
Published additional content
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Best player count
BGG community vote
3
BEST
4
BEST
5
REC
6
OK
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
WizKids (I), BoardM Factory, Broadway Toys LTD, Don't Panic Games, Looping Games, Rebel Sp. z o.o., Rexhry, Strohmann Games
Designer
Bruce Glassco
Artist
Anthony Cournoyer, Octographics
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
Do I need the base Fantasy Realms game to play with "The Cursed Hoard"?
Yes, absolutely! "The Cursed Hoard" is an expansion and requires the base Fantasy Realms game to be played.
How many players does this expansion support?
The expansion maintains the player count of the base game, which is for 3 to 6 players.
Does the game become much more complicated with this expansion?
Not significantly. The basic rules remain the same. Complexity increases slightly with the new cards and the cursed items mechanic, but it's still quite accessible.
Can I use both parts of the expansion together?
Yes! You can use the Cursed Items and the new suits together, or choose to use only one of them to vary the experience.
Are the cards in English?
The expansion itself does not come with translated cards. It's recommended to have a translated reference sheet or printed translations for easier gameplay.
How long does a game session last with the expansion?
The duration is very similar to the base game, typically between 20 to 30 minutes per game, depending on players' familiarity with the cards.
Is it worth it for those who already own the base game?
If you enjoy Fantasy Realms and want to add an element of risk and reward, plus more card variety and combos, it's definitely worth it!