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rating
Ludopedia
7.7
rating
BGG
Our Verdict
FOR GENRE FANS
Want more Fleet: The Dice Game? This expansion brings Starting Captains and Trophies to give your games an extra boost!
Highlights
- New starting strategies
- Mid and end-game objectives
- Increases replayability
Keep in mind
- Can be redundant
- If you have Deluxe Extras
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About the game
What you do in a play session
If you've already had a blast with Fleet: The Dice Game and are looking to spice up your sessions, the Captain & Trophy expansion is just what you need! This little gem brings two types of game-changing additions: Starting Captains and Trophy Cards.
With the Starting Captains, represented by 5 special cards, you get to draft one right at the beginning of the game. Each captain grants you a unique upfront advantage, like a 'boost' to start your fishing trip off on the right foot. This adds an extra layer of strategy from the very first turn, encouraging you to think about how to best utilize that special ability throughout the game.
The Trophy Cards, on the other hand, are a whole different ballgame! There are 10 cards in total. Five of them offer really cool mid-game bonuses to the first player who achieves a specific goal. Imagine the race to be the first to snag that trophy and gain an advantage! The other five cards function as end-game trophies, and you'll choose one of them to be active per game. They provide extra points or a special condition at the end, adding another objective for you to aim for.
It's important to note that if you already own the Deluxe Extras version of Fleet: The Dice Game, this expansion might be redundant, as some of these extras might be included in that set. However, if you have the base game and crave more variety and strategic challenges, Captain & Trophy is a worthwhile addition to breathe new life into your gaming sessions.
With the Starting Captains, represented by 5 special cards, you get to draft one right at the beginning of the game. Each captain grants you a unique upfront advantage, like a 'boost' to start your fishing trip off on the right foot. This adds an extra layer of strategy from the very first turn, encouraging you to think about how to best utilize that special ability throughout the game.
The Trophy Cards, on the other hand, are a whole different ballgame! There are 10 cards in total. Five of them offer really cool mid-game bonuses to the first player who achieves a specific goal. Imagine the race to be the first to snag that trophy and gain an advantage! The other five cards function as end-game trophies, and you'll choose one of them to be active per game. They provide extra points or a special condition at the end, adding another objective for you to aim for.
It's important to note that if you already own the Deluxe Extras version of Fleet: The Dice Game, this expansion might be redundant, as some of these extras might be included in that set. However, if you have the base game and crave more variety and strategic challenges, Captain & Trophy is a worthwhile addition to breathe new life into your gaming sessions.
Gallery
Box and component photos
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Best player count
BGG community vote
1
REC
2
BEST
3
OK
4
OK
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Eagle-Gryphon Games
Designer
Ben Pinchback, Matt Riddle
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
Does this expansion significantly change the base game's rules?
It adds new strategic options with the Captains and Trophies, but it doesn't alter the core dice-rolling and sheet-filling mechanics. The experience becomes more varied, not drastically different.
Do I need to know how to play Fleet: The Dice Game to use this expansion?
Absolutely! This is an expansion, so you need to own the base game Fleet: The Dice Game to play with the new components.
How many players does this expansion support?
The expansion maintains support for 1 to 4 players, just like the base game.
Does the game time change with this expansion?
The base game time is 30-45 minutes. The expansion might add a little playtime depending on your familiarity with the new cards and if you're racing for trophies, but it generally stays within the same range.
Is this expansion necessary for those who own Fleet: The Dice Game – Deluxe Extras?
No, if you already own the Deluxe Extras version, the components from this expansion (Captains and Trophies) are likely already included. Check the contents of your Deluxe version to avoid duplication.
What are the Trophy Cards?
These are cards that offer additional objectives. Some provide bonuses to the first player who achieves them mid-game, while others grant points or advantages at the end of the game.
Do the Starting Captains really make a difference?
Yes! They give you a special starting position or a unique ability right at the beginning of the game, which can influence your initial moves and overall strategy.