Fliptown: The Lone Gun

Write Stuff Games, HIT Games, Maldito Games · Board game · 2024
1 · best 1 Solo 30–45 min Weight 2.6/5
rating Ludopedia
8.4 rating BGG
Buy
rating Ludopedia
8.4 rating BGG
Our Verdict

A gripping solo adventure for fans of progression and Western vibes!

Highlights
  • Engaging and evolving campaign
  • Unique rules per chapter
  • Satisfying character growth
  • Quick and easy to save
Keep in mind
  • Requires printing/manual setup
  • Moderate language dependency
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About the game
If you've already fallen in love with the Fliptown universe, grab your cowboy hat because 'The Lone Gun' is here to turn your solo experience into a true survival saga in the Old West! Imagine embarking on an epic journey split into 12 intense chapters. The real kicker is that nothing is repetitive: each chapter introduces its own 'law of the land' (unique rules that shift the gameplay) and its own specific 'aim of the game' (win conditions). It’s as if every mission is a fresh mini-game within a larger, unfolding story.

What truly gives it that RPG flavor is the progression system. As you advance through the chapters, you'll face tough choices: picking between two special items to add to your inventory. These aren't just one-off picks; they stay with your character, allowing them to evolve and become increasingly powerful as the campaign progresses. There's nothing quite like that satisfying feeling of watching your hero (or anti-hero) grow more formidable as they master the frontier.

The structure is perfect for players who want depth without requiring massive time commitments. It features a straightforward 'save' system so you can pause and pick up right where you left off without any headache, plus a campaign point system to track your overall success throughout the journey. It’s a completely fresh way to experience Fliptown, tailor-made for solo enthusiasts who crave evolving mechanics and a sense of growing narrative. Grab your pen and get ready—the desert doesn't forgive mistakes!
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Game details

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Mechanism: Campaign Games Mechanism: Flip-and-Write
Publisher Write Stuff Games, HIT Games, Maldito Games, Old Dawg, Strohmann Games
Designer Steven Aramini
Artist Naomi Ferrall
Frequently Asked Questions
Do I need the Fliptown base game to play?
Yes! This is an expansion/supplement focused on the solo experience and builds upon the original game's foundation.
How long does a single session take?
Each chapter is quick, taking about 30-45 minutes, but the full campaign will span multiple sessions.
Is it hard to learn?
It has a moderate weight (2.6/5). Rules change per chapter, but the core system is intuitive and straightforward.
Do I need to print anything?
Yes, since it is a Print & Play game, you will need to print the components to play.
Is the game entirely in English?
Yes, there is moderate language dependency, so having a translation for cards or tables is recommended.
Can I play it anywhere?
Absolutely! Being a paper-and-pencil game, it's perfect for travel or playing on small tables.