Our Verdict
RECOMMENDED
If you love fast‑paced, themed races, Flying Carpet gives instant fun and plenty of interaction.
Highlights
- Fast pace
- Constant interaction
- Simple rules
- High replayability
Keep in mind
- High luck
- Limited strategic depth
- Basic components
Rules manual not indexed yet
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About the game
What you do in a play session
Flying Carpet (Tapete Voador) is a card‑and‑dice race where 3‑6 players become pilots of magical carpets, racing across an Arabian sky. At the start, everyone places obstacles – towers, palaces and clouds – on the board, shaping a winding course. On your turn you play a card that sets your carpet’s direction, then roll a special die that can boost speed, alter course or even cause a brief loss of control. The goal is to harness the wind, dodge obstacles and be the first to the finish. While the die injects a healthy dose of luck, there’s room for strategy: picking the right card, positioning obstacles wisely and deciding when to gamble on a big impulse. Games run about 20‑30 minutes, perfect for a quick, tense session. Components are minimal – cards, a unique die and a cloud‑marked board – yet the blend of action, impulse movement and route planning creates a fast‑paced experience that keeps everyone engaged. If you enjoy themed races, light‑weight games with high interaction and a dash of chance that keeps outcomes unpredictable, Flying Carpet is a solid choice for your tabletop.
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Best player count
BGG community vote
3
REC
4
BEST
5
BEST
6
REC
Soundtrack
Ambience suggested by Melodice
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Where to Buy
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
juegos EDUCA, Berliner Spielkarten, Grow Jogos e Brinquedos, Otto Maier Verlag
Designer
Elke Flogaus, Kurt Feyerabend
Artist
Tilman Michalski
Community
Data from BoardGameGeek
852owners
49wishlist
17want to play
Frequently Asked Questions
Quick answers before you buy
How many players can play?
3 to 6 players.
How long does a game take?
About 20–30 minutes.
What is the complexity level?
Very light; the rules are easy to learn in a few minutes.
What components are included?
Action cards, a special die, a cloud‑marked board and obstacle markers.
Who is the game best for?
Groups that enjoy themed races, quick playtime and high interaction.
Is there a lot of luck involved?
Yes, the special die adds significant randomness, though players still make meaningful choices.
Is it suitable for kids?
Recommended for ages 8+, as the rules are simple and the theme is kid‑friendly.
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