Cover of the game Flying Kiwis

Flying Kiwis

Blue Orange Games, Egmont Polska, HUCH! · Board game · 2015
Ludopedia
— Ludopedia
BoardGameGeek
6.3 BoardGameGeek
Players
2–4 · best 4
Play Time
10 min
Weight
Weight 1.1/5
Year
Year 2015
Minimum age
Minimum age 5+
Buy
— rating Ludopedia
6.3 rating BoardGameGeek
Our Verdict
RECOMMENDED

Flying Kiwis is the kind of lighthearted, noisy fun that every collection needs. It's a real-time dexterity game that guarantees laughter and high tension at the table, perfect for players of all ages. If you're looking for something fast and chaotic to liven up the room, this is the one.

Highlights
  • Super fast setup and teaching
  • Frantic and hilarious gameplay
  • Clever use of the game box
  • High replayability for families
Keep in mind
  • Can get quite noisy
  • Requires decent table space
  • Highly dependent on physical dexterity
Rules manual not indexed yet Upload the PDF rulebook to ask questions about this game with AI.

About the game

What you do in a play session

If you think kiwis can't fly, you clearly haven't played Flying Kiwis! Forget about complex strategies or long-term planning; here, the rules are simple: aim well and be fast. Each player gets a catapult ramp with a rubber band and a stack of kiwi discs. When the signal is given, the chaos begins. The goal is to launch your birds toward the game box, which acts as the board, divided into 16 landing spots. You are aiming to create a specific pattern—either a 2x2 square or a 1x4 row—using only your color. But don't get too comfortable, because your opponents are doing the exact same thing, and they won't hesitate to land their kiwis on top of yours, blocking your progress. It's a frantic, real-time experience that keeps everyone on their toes. If no one manages to complete the pattern before all the kiwis are launched, the final score is determined by stack height: whoever has their kiwi on top of a stack claims all the birds underneath it. Ultimately, the player with the tallest tower of kiwis wins. This is the perfect game to get everyone off the couch, ideal for both kids and adults who enjoy a high-energy competition. Setup is instant, and the fun is guaranteed, making it a great choice for a quick break between heavier games or to liven up a family party. Get your fingers ready, adjust your catapult, and good luck with the takeoff!

Rules videos

Learn by watching before you open the box

1 videos

Best player count

BGG community vote

2–4 players
2 REC
3 REC
4 BEST

Where to Buy

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Game details

Mechanics, categories, families and credits

Mechanics

Families

Components: Game Box Used In Play
Publisher Blue Orange Games, Egmont Polska, HUCH!, Mercurio, White Goblin Games
Designer Frank Bebenroth, Marco Teubner
Artist Frank Bebenroth, Kinetic

Community

Data from BoardGameGeek

894owners
80wishlist
11want to play

Frequently Asked Questions

Quick answers before you buy

6 questions
How long does a game take?
It's very quick, usually around 10 minutes, which is perfect for playing multiple rounds in a row.
How many players can join?
The game is designed for 2 to 4 players and works great in any of those configurations.
Is it hard to learn?
Not at all! It's very intuitive; you just need to understand how to use the ramp and the goal of forming patterns.
Does it require a lot of manual skill?
Yes, since it's a dexterity game, aiming accuracy makes a big difference, but the chaos makes it even funnier.
Can kids play on their own?
Absolutely, it's an excellent game for children due to its simplicity and fun theme.
Is the box really used in the game?
Yes, the box itself forms the 4x4 grid where the kiwis must land.

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